F.1. Introduction

This chapter introduces the preprocessor. Preprocessing occurs before a program is compiled. Some possible actions are inclusion of other files in the file being compiled, definition of symbolic constants and macros, conditional compilation of program code and conditional execution of preprocessor directives. All preprocessor directives begin with #, and only white-space characters may appear before a preprocessor directive on a line. Preprocessor directives are not C++ statements, so they do not end in a semicolon (;). Preprocessor directives are processed fully before compilation begins.

Common Programming Error F.1

Placing a semicolon at the end of a preprocessor directive can lead to a variety of errors, depending on the type of preprocessor directive.

Software Engineering Observation F.1

Many preprocessor features (especially macros) are more appropriate for C programmers than for C++ programmers. C++ programmers should familiarize themselves with the preprocessor, because they might need to work with C legacy code.


Introduction to Computers, the Internet and World Wide Web

Introduction to C++ Programming

Introduction to Classes and Objects

Control Statements: Part 1

Control Statements: Part 2

Functions and an Introduction to Recursion

Arrays and Vectors

Pointers and Pointer-Based Strings

Classes: A Deeper Look, Part 1

Classes: A Deeper Look, Part 2

Operator Overloading; String and Array Objects

Object-Oriented Programming: Inheritance

Object-Oriented Programming: Polymorphism

Templates

Stream Input/Output

Exception Handling

File Processing

Class string and String Stream Processing

Web Programming

Searching and Sorting

Data Structures

Bits, Characters, C-Strings and structs

Standard Template Library (STL)

Other Topics

Appendix A. Operator Precedence and Associativity Chart

Appendix B. ASCII Character Set

Appendix C. Fundamental Types

Appendix D. Number Systems

Appendix E. C Legacy Code Topics

Appendix F. Preprocessor

Appendix G. ATM Case Study Code

Appendix H. UML 2: Additional Diagram Types

Appendix I. C++ Internet and Web Resources

Appendix J. Introduction to XHTML

Appendix K. XHTML Special Characters

Appendix L. Using the Visual Studio .NET Debugger

Appendix M. Using the GNU C++ Debugger

Bibliography



C++ How to Program
C++ How to Program (5th Edition)
ISBN: 0131857576
EAN: 2147483647
Year: 2004
Pages: 627

Flylib.com © 2008-2020.
If you may any questions please contact us: flylib@qtcs.net