The BASIC (Beginner's All-purpose Symbolic Instruction Code) programming language was developed in the mid-1960s at Dartmouth College as a means of writing simple programs. BASIC's primary purpose was to familiarize novices with programming techniques. Microsoft's Visual Basic language, introduced in the early 1990s to simplify the development of Microsoft Windows applications, has become one of the most popular programming languages in the world.
Microsoft's latest development tools are part of its corporate-wide strategy for integrating the Internet and the Web into computer applications. This strategy is implemented in Microsoft's .NET platform, which provides developers with the capabilities they need to create and run computer applications that can execute on computers distributed across the Internet. Microsoft's three primary programming languages are Visual Basic .NET (based on the original BASIC), Visual C++ .NET (based on C++) and C# (a new language based on C++ and Java that was developed expressly for the .NET platform). Developers using .NET can write software components in the language they are most familiar with and then form applications by combining those components with components written in any .NET language.
Introduction to Computers, the Internet and World Wide Web
Introduction to C++ Programming
Introduction to Classes and Objects
Control Statements: Part 1
Control Statements: Part 2
Functions and an Introduction to Recursion
Arrays and Vectors
Pointers and Pointer-Based Strings
Classes: A Deeper Look, Part 1
Classes: A Deeper Look, Part 2
Operator Overloading; String and Array Objects
Object-Oriented Programming: Inheritance
Object-Oriented Programming: Polymorphism
Templates
Stream Input/Output
Exception Handling
File Processing
Class string and String Stream Processing
Web Programming
Searching and Sorting
Data Structures
Bits, Characters, C-Strings and structs
Standard Template Library (STL)
Other Topics
Appendix A. Operator Precedence and Associativity Chart
Appendix B. ASCII Character Set
Appendix C. Fundamental Types
Appendix D. Number Systems
Appendix E. C Legacy Code Topics
Appendix F. Preprocessor
Appendix G. ATM Case Study Code
Appendix H. UML 2: Additional Diagram Types
Appendix I. C++ Internet and Web Resources
Appendix J. Introduction to XHTML
Appendix K. XHTML Special Characters
Appendix L. Using the Visual Studio .NET Debugger
Appendix M. Using the GNU C++ Debugger
Bibliography