Class string provides member functions for comparing strings. Figure 18.2 demonstrates class string's comparison capabilities.
Figure 18.2. Comparing strings.
(This item is displayed on pages 888 - 889 in the print version)
1 // Fig. 18.2: Fig18_02.cpp 2 // Demonstrating string comparison capabilities. 3 #include 4 using std::cout; 5 using std::endl; 6 7 #include 8 using std::string; 9 10 int main() 11 { 12 string string1( "Testing the comparison functions." ); 13 string string2( "Hello" ); 14 string string3( "stinger" ); 15 string string4( string2 ); 16 17 cout << "string1: " << string1 << " string2: " << string2 18 << " string3: " << string3 << " string4: " << string4 << " "; 19 20 // comparing string1 and string4 21 if ( string1 == string4 ) 22 cout << "string1 == string4 "; 23 else // string1 != string4 24 { 25 if ( string1 > string4 ) 26 cout << "string1 > string4 "; 27 else // string1 < string4 28 cout << "string1 < string4 "; 29 } // end else 30 31 // comparing string1 and string2 32 int result = string1.compare( string2 ); 33 34 if ( result == 0 ) 35 cout << "string1.compare( string2 ) == 0 "; 36 else // result != 0 37 { 38 if ( result > 0 ) 39 cout << "string1.compare( string2 ) > 0 "; 40 else // result < 0 41 cout << "string1.compare( string2 ) < 0 "; 42 } // end else 43 44 // comparing string1 (elements 2-5) and string3 (elements 0-5) 45 result = string1.compare( 2, 5, string3, 0, 5 ); 46 47 if ( result == 0 ) 48 cout << "string1.compare( 2, 5, string3, 0, 5 ) == 0 "; 49 else // result != 0 50 { 51 if ( result > 0 ) 52 cout << "string1.compare( 2, 5, string3, 0, 5 ) > 0 "; 53 else // result < 0 54 cout << "string1.compare( 2, 5, string3, 0, 5 ) < 0 "; 55 } // end else 56 57 // comparing string2 and string4 58 result = string4.compare( 0, string2.length(), string2 ); 59 60 if ( result == 0 ) 61 cout << "string4.compare( 0, string2.length(), " 62 << "string2 ) == 0" << endl; 63 else // result != 0 64 { 65 if ( result > 0 ) 66 cout << "string4.compare( 0, string2.length(), " 67 << "string2 ) > 0" << endl; 68 else // result < 0 69 cout << "string4.compare( 0, string2.length(), " 70 << "string2 ) < 0" << endl; 71 } // end else 72 73 // comparing string2 and string4 74 result = string2.compare( 0, 3, string4 ); 75 76 if ( result == 0 ) 77 cout << "string2.compare( 0, 3, string4 ) == 0" << endl; 78 else // result != 0 79 { 80 if ( result > 0 ) 81 cout << "string2.compare( 0, 3, string4 ) > 0" << endl; 82 else // result < 0 83 cout << "string2.compare( 0, 3, string4 ) < 0" << endl; 84 } // end else 85 86 return 0; 87 } // end main
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The program declares four strings with lines 1215 and outputs each string (lines 1718). The condition in line 21 tests string1 against string4 for equality using the overloaded equality operator. If the condition is true, "string1 == string4" is output. If the condition is false, the condition in line 25 is tested. All the string class overloaded operator functions demonstrated here as well as those not demonstrated here (!=, <, >= and <=) return bool values.
Line 32 uses string member function compare to compare string1 to string2. Variable result is assigned 0 if the strings are equivalent, a positive number if string1 is lexicographically greater than string2 or a negative number if string1 is lexicographically less than string2. Because a string starting with 'T' is considered lexicographically greater than a string starting with 'H', result is assigned a value greater than 0, as confirmed by the output. A lexicon is a dictionary. When we say that a string is lexicographically less than another, we mean that the first string is alphabetically less than the second. The computer uses the same criterion as you would use in alphabetizing a list of names.
Line 45 uses an overloaded version of member function compare to compare portions of string1 and string3. The first two arguments (2 and 5) specify the starting subscript and length of the portion of string1 ("sting") to compare with string3. The third argument is the comparison string. The last two arguments (0 and 5) are the starting subscript and length of the portion of the comparison string being compared (also "sting"). The value assigned to result is 0 for equality, a positive number if string1 is lexicographically greater than string3 or a negative number if string1 is lexicographically less than string3. Because the two pieces of strings being compared here are identical, result is assigned 0.
Line 58 uses another overloaded version of function compare to compare string4 and string2. The first two arguments are the samethe starting subscript and length. The last argument is the comparison string. The value returned is also the same0 for equality, a positive number if string4 is lexicographically greater than string2 or a negative number if string4 is lexicographically less than string2. Because the two pieces of strings being compared here are identical, result is assigned 0.
Line 74 calls member function compare to compare the first 3 characters in string2 to string4. Because "Hel" is less than "Hello", a value less than zero is returned.
Introduction to Computers, the Internet and World Wide Web
Introduction to C++ Programming
Introduction to Classes and Objects
Control Statements: Part 1
Control Statements: Part 2
Functions and an Introduction to Recursion
Arrays and Vectors
Pointers and Pointer-Based Strings
Classes: A Deeper Look, Part 1
Classes: A Deeper Look, Part 2
Operator Overloading; String and Array Objects
Object-Oriented Programming: Inheritance
Object-Oriented Programming: Polymorphism
Templates
Stream Input/Output
Exception Handling
File Processing
Class string and String Stream Processing
Web Programming
Searching and Sorting
Data Structures
Bits, Characters, C-Strings and structs
Standard Template Library (STL)
Other Topics
Appendix A. Operator Precedence and Associativity Chart
Appendix B. ASCII Character Set
Appendix C. Fundamental Types
Appendix D. Number Systems
Appendix E. C Legacy Code Topics
Appendix F. Preprocessor
Appendix G. ATM Case Study Code
Appendix H. UML 2: Additional Diagram Types
Appendix I. C++ Internet and Web Resources
Appendix J. Introduction to XHTML
Appendix K. XHTML Special Characters
Appendix L. Using the Visual Studio .NET Debugger
Appendix M. Using the GNU C++ Debugger
Bibliography