Conversion to C-Style Pointer-Based char * Strings

Class string provides member functions for converting string class objects to C-style pointer-based strings. As mentioned earlier, unlike pointer-based strings, strings are not necessarily null terminated. These conversion functions are useful when a given function takes a pointer-based string as an argument. Figure 18.9 demonstrates conversion of strings to pointer-based strings.

Figure 18.9. Converting strings to C-style strings and character arrays.

(This item is displayed on page 900 in the print version)

 1 // Fig. 18.9: Fig18_09.cpp
 2 // Converting to C-style strings.
 3 #include 
 4 using std::cout;
 5 using std::endl;
 6
 7 #include 
 8 using std::string;
 9
10 int main()
11 {
12 string string1( "STRINGS" ); // string constructor with char* arg
13 const char *ptr1 = 0; // initialize *ptr1
14 int length = string1.length();
15 char *ptr2 = new char[ length + 1 ]; // including null
16
17 // copy characters from string1 into allocated memory
18 string1.copy( ptr2, length, 0 ); // copy string1 to ptr2 char*
19 ptr2[ length ] = ''; // add null terminator
20
21 cout << "string string1 is " << string1
22 << "
string1 converted to a C-Style string is "
23 << string1.c_str()  << "
ptr1 is ";
24
25 // Assign to pointer ptr1 the const char * returned by 
26 // function data(). NOTE: this is a potentially dangerous
27 // assignment. If string1 is modified, pointer ptr1 can 
28 // become invalid. 
29 ptr1 = string1.data(); 
30
31 // output each character using pointer
32 for ( int i = 0; i < length; i++ )
33 cout << *( ptr1 + i ); // use pointer arithmetic
34
35 cout << "
ptr2 is " << ptr2 << endl;
36 delete [] ptr2; // reclaim dynamically allocated memory
37 return 0;
38 } // end main
 
 string string1 is STRINGS
 string1 converted to a C-Style string is STRINGS
 ptr1 is STRINGS
 ptr2 is STRINGS
 

The program declares a string, an int and two char pointers (lines 1215). The string string1 is initialized to "STRINGS", ptr1 is initialized to 0 and length is initialized to the length of string1. Memory of sufficient size to hold a pointer-based string equivalent of string string1 is allocated dynamically and attached to char pointer ptr2.

Line 18 uses string member function copy to copy object string1 into the char array pointed to by ptr2. Line 19 manually places a terminating null character in the array pointed to by ptr2.

Line 23 uses function c_str to copy object string1 and automatically add a terminating null character. This function returns a const char * which is output by the stream insertion operator.

Line 29 assigns the const char * ptr1 a pointer returned by class string member function data. This member function returns a non-null-terminated C-style character array. Note that we do not modify string string1 in this example. If string1 were to be modified (e.g., the string's dynamic memory changes its address due to a member function call such as string1.insert( 0, "abcd" );), ptr1 could become invalidwhich could lead to unpredictable results.


Lines 3233 use pointer arithmetic to output the character array pointed to by ptr1. In lines 3536, the C-style string pointed to by ptr2 is output and the memory allocated for ptr2 is deleted to avoid a memory leak.


Common Programming Error 18.4

Not terminating the character array returned by data with a null character can lead to execution-time errors.

Good Programming Practice 18.1

Whenever possible, use the more robust string class objects rather than C-style pointer-based strings.



Introduction to Computers, the Internet and World Wide Web

Introduction to C++ Programming

Introduction to Classes and Objects

Control Statements: Part 1

Control Statements: Part 2

Functions and an Introduction to Recursion

Arrays and Vectors

Pointers and Pointer-Based Strings

Classes: A Deeper Look, Part 1

Classes: A Deeper Look, Part 2

Operator Overloading; String and Array Objects

Object-Oriented Programming: Inheritance

Object-Oriented Programming: Polymorphism

Templates

Stream Input/Output

Exception Handling

File Processing

Class string and String Stream Processing

Web Programming

Searching and Sorting

Data Structures

Bits, Characters, C-Strings and structs

Standard Template Library (STL)

Other Topics

Appendix A. Operator Precedence and Associativity Chart

Appendix B. ASCII Character Set

Appendix C. Fundamental Types

Appendix D. Number Systems

Appendix E. C Legacy Code Topics

Appendix F. Preprocessor

Appendix G. ATM Case Study Code

Appendix H. UML 2: Additional Diagram Types

Appendix I. C++ Internet and Web Resources

Appendix J. Introduction to XHTML

Appendix K. XHTML Special Characters

Appendix L. Using the Visual Studio .NET Debugger

Appendix M. Using the GNU C++ Debugger

Bibliography



C++ How to Program
C++ How to Program (5th Edition)
ISBN: 0131857576
EAN: 2147483647
Year: 2004
Pages: 627

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