In this chapter, you learned how to use the const_cast operator to remove the const qualification of a variable. We then showed how to use namespaces to ensure that every identifier in a program has a unique name and explained how they can help resolve naming conflicts. You saw several operator keywords for programmers whose keyboards do not support certain characters used in operator symbols, such as !, &, ^, ~ and |. Next, we showed how the mutable storage-class specifier enables a programmer to indicate that a data member should always be modifiable, even when it appears in an object that is currently being treated as a const. We also showed the mechanics of using pointers to class members and the ->* and .* operators. Finally, we introduced multiple inheritance and discussed problems associated with allowing a derived class to inherit the members of several base classes. As part of this discussion, we demonstrated how virtual inheritance can be used to solve those problems.
Introduction to Computers, the Internet and World Wide Web
Introduction to C++ Programming
Introduction to Classes and Objects
Control Statements: Part 1
Control Statements: Part 2
Functions and an Introduction to Recursion
Arrays and Vectors
Pointers and Pointer-Based Strings
Classes: A Deeper Look, Part 1
Classes: A Deeper Look, Part 2
Operator Overloading; String and Array Objects
Object-Oriented Programming: Inheritance
Object-Oriented Programming: Polymorphism
Templates
Stream Input/Output
Exception Handling
File Processing
Class string and String Stream Processing
Web Programming
Searching and Sorting
Data Structures
Bits, Characters, C-Strings and structs
Standard Template Library (STL)
Other Topics
Appendix A. Operator Precedence and Associativity Chart
Appendix B. ASCII Character Set
Appendix C. Fundamental Types
Appendix D. Number Systems
Appendix E. C Legacy Code Topics
Appendix F. Preprocessor
Appendix G. ATM Case Study Code
Appendix H. UML 2: Additional Diagram Types
Appendix I. C++ Internet and Web Resources
Appendix J. Introduction to XHTML
Appendix K. XHTML Special Characters
Appendix L. Using the Visual Studio .NET Debugger
Appendix M. Using the GNU C++ Debugger
Bibliography