In Chapter 2, you learned that there are two types of errorscompilation errors and logic errorsand you learned how to eliminate compilation errors from your code. Logic errors do not prevent a program from compiling successfully, but they do cause the program to produce erroneous results when it runs. GNU includes software called a debugger that allows you to monitor the execution of your programs so you can locate and remove logic errors.
The debugger will be one of your most important program development tools. Many IDEs provide their own debuggers similar to the one included in GNU or provide a graphical user interface to GNU's debugger. This appendix demonstrates key features of GNU's debugger. Appendix L discusses the features and capabilities of the Visual Studio .NET debugger. We provide several free Dive Into™ Series publications to help students and instructors familiarize themselves with the debuggers provided with various development tools. These publications are available on the CD that accompanies the text and can be downloaded from www.deitel.com/books/downloads.
Introduction to Computers, the Internet and World Wide Web
Introduction to C++ Programming
Introduction to Classes and Objects
Control Statements: Part 1
Control Statements: Part 2
Functions and an Introduction to Recursion
Arrays and Vectors
Pointers and Pointer-Based Strings
Classes: A Deeper Look, Part 1
Classes: A Deeper Look, Part 2
Operator Overloading; String and Array Objects
Object-Oriented Programming: Inheritance
Object-Oriented Programming: Polymorphism
Templates
Stream Input/Output
Exception Handling
File Processing
Class string and String Stream Processing
Web Programming
Searching and Sorting
Data Structures
Bits, Characters, C-Strings and structs
Standard Template Library (STL)
Other Topics
Appendix A. Operator Precedence and Associativity Chart
Appendix B. ASCII Character Set
Appendix C. Fundamental Types
Appendix D. Number Systems
Appendix E. C Legacy Code Topics
Appendix F. Preprocessor
Appendix G. ATM Case Study Code
Appendix H. UML 2: Additional Diagram Types
Appendix I. C++ Internet and Web Resources
Appendix J. Introduction to XHTML
Appendix K. XHTML Special Characters
Appendix L. Using the Visual Studio .NET Debugger
Appendix M. Using the GNU C++ Debugger
Bibliography