Wrap-Up

This chapter introduced basic hardware and software concepts and basic object technology concepts, including classes, objects, attributes and behaviors. We discussed the different types of programming languages and which languages are most widely used. We presented a brief history of operating systems, including Microsoft's Windows operating system. We discussed the history of the Internet- and the Web. We presented the history of C# programming and Microsoft's .NET initiative, which allows you to program Internet and Web-based applications using C# (and other languages). You learned the steps for executing a C# application. You test-drove a sample C# application similar to the types of applications you will learn to program in this book. You learned about the history and purpose of the UMLthe industry-standard graphical language for modeling software systems. We launched our early objects and classes presentation with the first of our "Software Engineering Case Study" sections (and the only one which is required). The remaining (all optional) sections of the case study use object-oriented design and the UML to design the software for our simplified automated teller machine system. We present the complete C# code implementation of the ATM system in Appendix J.

In the next chapter, you will use the Visual Studio IDE (Integrated Development Environment) to create your first C# application using the techniques of visual programming. You will also learn about Visual Studio's help features.

Preface

Index

    Introduction to Computers, the Internet and Visual C#

    Introduction to the Visual C# 2005 Express Edition IDE

    Introduction to C# Applications

    Introduction to Classes and Objects

    Control Statements: Part 1

    Control Statements: Part 2

    Methods: A Deeper Look

    Arrays

    Classes and Objects: A Deeper Look

    Object-Oriented Programming: Inheritance

    Polymorphism, Interfaces & Operator Overloading

    Exception Handling

    Graphical User Interface Concepts: Part 1

    Graphical User Interface Concepts: Part 2

    Multithreading

    Strings, Characters and Regular Expressions

    Graphics and Multimedia

    Files and Streams

    Extensible Markup Language (XML)

    Database, SQL and ADO.NET

    ASP.NET 2.0, Web Forms and Web Controls

    Web Services

    Networking: Streams-Based Sockets and Datagrams

    Searching and Sorting

    Data Structures

    Generics

    Collections

    Appendix A. Operator Precedence Chart

    Appendix B. Number Systems

    Appendix C. Using the Visual Studio 2005 Debugger

    Appendix D. ASCII Character Set

    Appendix E. Unicode®

    Appendix F. Introduction to XHTML: Part 1

    Appendix G. Introduction to XHTML: Part 2

    Appendix H. HTML/XHTML Special Characters

    Appendix I. HTML/XHTML Colors

    Appendix J. ATM Case Study Code

    Appendix K. UML 2: Additional Diagram Types

    Appendix L. Simple Types

    Index



    Visual C# How to Program
    Visual C# 2005 How to Program (2nd Edition)
    ISBN: 0131525239
    EAN: 2147483647
    Year: 2004
    Pages: 600

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