Introduction

This chapter begins our three-chapter treatment of data structures. The data structures that we have studied thus far have had fixed sizes, such as one- and two-dimensional arrays. This chapter introduces dynamic data structures that grow and shrink at execution time. Linked lists are collections of data items "lined up in a row"users can make insertions and deletions anywhere in a linked list. Stacks are important in compilers and operating systems; insertions and deletions are made at only one endits top. Queues represent waiting lines; insertions are made at the back (also referred to as the tail) of a queue, and deletions are made from the front (also referred to as the head) of a queue. Binary trees facilitate high-speed searching and sorting of data, efficient elimination of duplicate data items, representation of file system directories and compilation of expressions into machine language. These data structures have many other interesting applications as well.

We will discuss each of these major types of data structures and implement programs that create and manipulate them. We use classes, inheritance and composition to create and package these data structures for reusability and maintainability. In Chapter 26, we introduce generics, which allow you to declare data structures that can be automatically adapted to contain data of any type. In Chapter 27, Collections, we discuss C#'s pre-defined classes that implement various data structures.

The chapter examples are practical programs that will be useful in more advanced courses and in industrial applications. The programs focus on reference manipulation. The exercises offer a rich collection of useful applications.

Preface

Index

    Introduction to Computers, the Internet and Visual C#

    Introduction to the Visual C# 2005 Express Edition IDE

    Introduction to C# Applications

    Introduction to Classes and Objects

    Control Statements: Part 1

    Control Statements: Part 2

    Methods: A Deeper Look

    Arrays

    Classes and Objects: A Deeper Look

    Object-Oriented Programming: Inheritance

    Polymorphism, Interfaces & Operator Overloading

    Exception Handling

    Graphical User Interface Concepts: Part 1

    Graphical User Interface Concepts: Part 2

    Multithreading

    Strings, Characters and Regular Expressions

    Graphics and Multimedia

    Files and Streams

    Extensible Markup Language (XML)

    Database, SQL and ADO.NET

    ASP.NET 2.0, Web Forms and Web Controls

    Web Services

    Networking: Streams-Based Sockets and Datagrams

    Searching and Sorting

    Data Structures

    Generics

    Collections

    Appendix A. Operator Precedence Chart

    Appendix B. Number Systems

    Appendix C. Using the Visual Studio 2005 Debugger

    Appendix D. ASCII Character Set

    Appendix E. Unicode®

    Appendix F. Introduction to XHTML: Part 1

    Appendix G. Introduction to XHTML: Part 2

    Appendix H. HTML/XHTML Special Characters

    Appendix I. HTML/XHTML Colors

    Appendix J. ATM Case Study Code

    Appendix K. UML 2: Additional Diagram Types

    Appendix L. Simple Types

    Index



    Visual C# How to Program
    Visual C# 2005 How to Program (2nd Edition)
    ISBN: 0131525239
    EAN: 2147483647
    Year: 2004
    Pages: 600

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