Pseudocode

Table of contents:

Pseudocode is an informal language that helps programmers develop algorithms without having to worry about the strict details of C# language syntax. The pseudocode we present is particularly useful for developing algorithms that will be converted to structured portions of C# applications. Pseudocode is similar to everyday Englishit is convenient and user friendly, but it is not an actual computer programming language.

Pseudocode does not execute on computers. Rather, it helps you "think out" an application before attempting to write it in a programming language, such as C#. This chapter provides several examples of how to use pseudocode to develop C# applications.

The style of pseudocode we present consists purely of characters, so you can create pseudocode using any text-editor application. A carefully prepared pseudocode application can easily be converted to a corresponding C# application. In many cases, this simply requires replacing pseudocode statements with C# equivalents.

Pseudocode normally describes only statements representing the actions that occur after you convert an application from pseudocode to C# and the application is run on a computer. Such actions might include input, output and calculations. We typically do not include variable declarations in our pseudocode, but some programmers do list variables and mention their purposes at the beginning of pseudocode programs.

Control Structures

Preface

Index

    Introduction to Computers, the Internet and Visual C#

    Introduction to the Visual C# 2005 Express Edition IDE

    Introduction to C# Applications

    Introduction to Classes and Objects

    Control Statements: Part 1

    Control Statements: Part 2

    Methods: A Deeper Look

    Arrays

    Classes and Objects: A Deeper Look

    Object-Oriented Programming: Inheritance

    Polymorphism, Interfaces & Operator Overloading

    Exception Handling

    Graphical User Interface Concepts: Part 1

    Graphical User Interface Concepts: Part 2

    Multithreading

    Strings, Characters and Regular Expressions

    Graphics and Multimedia

    Files and Streams

    Extensible Markup Language (XML)

    Database, SQL and ADO.NET

    ASP.NET 2.0, Web Forms and Web Controls

    Web Services

    Networking: Streams-Based Sockets and Datagrams

    Searching and Sorting

    Data Structures

    Generics

    Collections

    Appendix A. Operator Precedence Chart

    Appendix B. Number Systems

    Appendix C. Using the Visual Studio 2005 Debugger

    Appendix D. ASCII Character Set

    Appendix E. Unicode®

    Appendix F. Introduction to XHTML: Part 1

    Appendix G. Introduction to XHTML: Part 2

    Appendix H. HTML/XHTML Special Characters

    Appendix I. HTML/XHTML Colors

    Appendix J. ATM Case Study Code

    Appendix K. UML 2: Additional Diagram Types

    Appendix L. Simple Types

    Index



    Visual C# How to Program
    Visual C# 2005 How to Program (2nd Edition)
    ISBN: 0131525239
    EAN: 2147483647
    Year: 2004
    Pages: 600

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