Computers of the 1950s could perform only one job or task at a time. This is often called single-user batch processing. The computer runs one program at a time while processing data in groups or batches. In these early systems, users generally submitted their jobs to a computer center on decks of punched cards and often had to wait hours or even days before printouts were returned to their desks. Computers were very large (often filling entire rooms) and expensive (often costing millions of dollars). Personal computers did not exist; people did not have computers at their desks and in their homes.
Software systems called operating systems were developed to make using computers more convenient. Early operating systems smoothed and speeded up the transition between jobs, increasing the amount of work, or throughput, computers could process.
As computers became more powerful, it became evident that single-user batch processing was inefficient, because so much time was spent waiting for slow input/output devices to complete their tasks. It was thought that many jobs or tasks could share the resources of the computer to achieve better utilization. This is achieved by multiprogrammingthe simultaneous operation of many jobs that are competing to share the computer's resources. With early multiprogramming operating systems, users still submitted jobs on decks of punched cards and waited hours or days for results.
In the 1960s, several groups in industry and the universities pioneered timesharing operating systems. Timesharing is a special case of multiprogramming in which users access the computer through terminals, typically devices with keyboards and screens. Dozens, or even hundreds, of users share the computer at once. The computer actually does not run the users' jobs simultaneously. Rather, it runs a small portion of one user's job, then moves on to service the next user, perhaps providing service to each user several times per second. Thus, the users' programs appear to be running simultaneously. An advantage of timesharing is that user requests receive almost immediate responses.
Preface
Index
Introduction to Computers, the Internet and Visual C#
Introduction to the Visual C# 2005 Express Edition IDE
Introduction to C# Applications
Introduction to Classes and Objects
Control Statements: Part 1
Control Statements: Part 2
Methods: A Deeper Look
Arrays
Classes and Objects: A Deeper Look
Object-Oriented Programming: Inheritance
Polymorphism, Interfaces & Operator Overloading
Exception Handling
Graphical User Interface Concepts: Part 1
Graphical User Interface Concepts: Part 2
Multithreading
Strings, Characters and Regular Expressions
Graphics and Multimedia
Files and Streams
Extensible Markup Language (XML)
Database, SQL and ADO.NET
ASP.NET 2.0, Web Forms and Web Controls
Web Services
Networking: Streams-Based Sockets and Datagrams
Searching and Sorting
Data Structures
Generics
Collections
Appendix A. Operator Precedence Chart
Appendix B. Number Systems
Appendix C. Using the Visual Studio 2005 Debugger
Appendix D. ASCII Character Set
Appendix E. Unicode®
Appendix F. Introduction to XHTML: Part 1
Appendix G. Introduction to XHTML: Part 2
Appendix H. HTML/XHTML Special Characters
Appendix I. HTML/XHTML Colors
Appendix J. ATM Case Study Code
Appendix K. UML 2: Additional Diagram Types
Appendix L. Simple Types
Index