Despite all attempts to make it standardized and automatic, tracking remains as much art as it is science, which is probably why most large effects facilities retain a staff of match movers. Even if you've understood everything in this chapter and followed along closely, working on your own shots will open a process of trial and error.
The next chapter will delve further into the ways in which After Effects can replicate what a physical camera can do, expanding on some of the concepts touched on earlier in the "Optimizing Tracking via 3D" section.
Virtual Cinematography |
Section I. Working Foundations
The 7.0 Workflow
The Timeline
Selections: The Key to Compositing
Optimizing Your Projects
Section II. Effects Compositing Essentials
Color Correction
Color Keying
Rotoscoping and Paint
Effective Motion Tracking
Virtual Cinematography
Expressions
Film, HDR, and 32 Bit Compositing
Section III. Creative Explorations
Working with Light
Climate: Air, Water, Smoke, Clouds
Pyrotechnics: Fire, Explosions, Energy Phenomena
Learning to See
Index