A generic method may be overloaded. A class can provide two or more generic methods that specify the same method name but different method parameters. For example, generic method printArray of Fig. 18.3 could be overloaded with another printArray generic method with the additional parameters lowSubscript and highSubscript to specify the portion of the array to output (see Exercise 18.5).
A generic method can also be overloaded by non-generic methods that have the same method name and number of parameters. When the compiler encounters a method call, it searches for the method declaration that most precisely matches the method name and the argument types specified in the call. For example, generic method printArray of Fig. 18.3 could be overloaded with a version that is specific to Strings, which outputs the Strings in neat, tabular format (see Exercise 18.6).
When the compiler encounters a method call, it performs a matching process to determine which method to invoke. The compiler tries to find and use a precise match in which the method names and argument types of the method call match those of a specific method declaration. If there is no such method, the compiler determines whether there is an inexact but applicable matching method.
Introduction to Computers, the Internet and the World Wide Web
Introduction to Java Applications
Introduction to Classes and Objects
Control Statements: Part I
Control Statements: Part 2
Methods: A Deeper Look
Arrays
Classes and Objects: A Deeper Look
Object-Oriented Programming: Inheritance
Object-Oriented Programming: Polymorphism
GUI Components: Part 1
Graphics and Java 2D™
Exception Handling
Files and Streams
Recursion
Searching and Sorting
Data Structures
Generics
Collections
Introduction to Java Applets
Multimedia: Applets and Applications
GUI Components: Part 2
Multithreading
Networking
Accessing Databases with JDBC
Servlets
JavaServer Pages (JSP)
Formatted Output
Strings, Characters and Regular Expressions
Appendix A. Operator Precedence Chart
Appendix B. ASCII Character Set
Appendix C. Keywords and Reserved Words
Appendix D. Primitive Types
Appendix E. (On CD) Number Systems
Appendix F. (On CD) Unicode®
Appendix G. Using the Java API Documentation
Appendix H. (On CD) Creating Documentation with javadoc
Appendix I. (On CD) Bit Manipulation
Appendix J. (On CD) ATM Case Study Code
Appendix K. (On CD) Labeled break and continue Statements
Appendix L. (On CD) UML 2: Additional Diagram Types
Appendix M. (On CD) Design Patterns
Appendix N. Using the Debugger
Inside Back Cover