A collection is a data structureactually, an objectthat can hold references to other objects. Usually, collections contain references to objects that are all of the same type. The collections framework interfaces declare the operations to be performed generically on various types of collections. Figure 19.1 lists some of the interfaces of the collections framework. Several implementations of these interfaces are provided within the framework. Programmers may also provide implementations specific to their own requirements.
Interface |
Description |
---|---|
Collection |
The root interface in the collections hierarchy from which interfaces Set, Queue and List are derived. |
Set |
A collection that does not contain duplicates. |
List |
An ordered collection that can contain duplicate elements. |
Map |
Associates keys to values and cannot contain duplicate keys. |
Queue |
Typically a first-in, first-out collection that models a waiting line; other orders can be specified. |
The collections framework provides high-performance, high-quality implementations of common data structures and enables software reuse. These features minimize the amount of coding programmers need to do to create and manipulate collections. The classes and interfaces of the collections framework are members of package java.util. In the next section, we begin our discussion by examining the collections framework capabilities for array manipulation.
In earlier versions of Java, the classes in the collections framework stored and manipulated Object references. Thus, you could store any object in a collection. One inconvenient aspect of storing Object references occurs when retrieving them from a collection. A program normally has the need to process specific types of objects. As a result, the Object references obtained from a collection typically need to be cast to an appropriate type to allow the program to process the objects correctly.
In J2SE 5.0, the collections framework has been enhanced with the generics capabilities we introduced in Chapter 18. This means that you can specify the exact type that will be stored in a collection. You also receive the benefits of compile-time type checkingthe compiler ensures that you are using appropriate types with your collection and, if not, issues compile-time error messages. Also, once you specify the type stored in a collection, any reference you retrieve from the collection will have the specified type. This eliminates the need for explicit type casts that can throw ClassCastExceptions if the referenced object is not of the appropriate type. Programs that were implemented with prior java versions and that use collections can compile properly because the compiler automatically uses raw types when it encounters collections for which type arguments were not specified.
Introduction to Computers, the Internet and the World Wide Web
Introduction to Java Applications
Introduction to Classes and Objects
Control Statements: Part I
Control Statements: Part 2
Methods: A Deeper Look
Arrays
Classes and Objects: A Deeper Look
Object-Oriented Programming: Inheritance
Object-Oriented Programming: Polymorphism
GUI Components: Part 1
Graphics and Java 2D™
Exception Handling
Files and Streams
Recursion
Searching and Sorting
Data Structures
Generics
Collections
Introduction to Java Applets
Multimedia: Applets and Applications
GUI Components: Part 2
Multithreading
Networking
Accessing Databases with JDBC
Servlets
JavaServer Pages (JSP)
Formatted Output
Strings, Characters and Regular Expressions
Appendix A. Operator Precedence Chart
Appendix B. ASCII Character Set
Appendix C. Keywords and Reserved Words
Appendix D. Primitive Types
Appendix E. (On CD) Number Systems
Appendix F. (On CD) Unicode®
Appendix G. Using the Java API Documentation
Appendix H. (On CD) Creating Documentation with javadoc
Appendix I. (On CD) Bit Manipulation
Appendix J. (On CD) ATM Case Study Code
Appendix K. (On CD) Labeled break and continue Statements
Appendix L. (On CD) UML 2: Additional Diagram Types
Appendix M. (On CD) Design Patterns
Appendix N. Using the Debugger
Inside Back Cover