Properties Class

A Properties object is a persistent Hashtable that normally stores key-value pairs of stringsassuming that you use methods setProperty and getProperty to manipulate the table rather than inherited Hashtable methods put and get. By "persistent," we mean that the Properties object can be written to an output stream (possibly a file) and read back in through an input stream. In fact, most objects in Java can be output and input with Java's object serialization, presented in Chapter 14. A common use of Properties objects in prior versions of Java was to maintain application-configuration data or user preferences for applications. [Note: The Preferences API (package java.util.prefs), introduced in Java 1.4, is meant to replace the use of class Properties, but is beyond the scope of this book. To learn more, visit java.sun.com/j2se/5.0/docs/guide/lang/preferences.html.]

Class Properties extends class Hashtable. Figure 19.21 demonstrates several methods of class Properties.

Figure 19.21. Properties class of package java.util.

(This item is displayed on pages 947 - 949 in the print version)

 1 // Fig. 19.21: PropertiesTest.java
 2 // Demonstrates class Properties of the java.util package.
 3 import java.io.FileOutputStream;
 4 import java.io.FileInputStream;
 5 import java.io.IOException;
 6 import java.util.Properties;
 7 import java.util.Set;
 8
 9 public class PropertiesTest
10 {
11 private Properties table;
12 
13 // set up GUI to test Properties table
14 public PropertiesTest()
15 {
16 table = new Properties(); // create Properties table
17 
18 // set properties 
19 table.setProperty( "color", "blue" );
20 table.setProperty( "width", "200" ); 
21 
22 System.out.println( "After setting properties" );
23 listProperties(); // display property values
24 
25 // replace property value 
26 table.setProperty( "color", "red" );
27 
28 System.out.println( "After replacing properties" );
29 listProperties(); // display property values
30 
31 saveProperties(); // save properties
32 
33 table.clear(); // empty table
34 
35 System.out.println( "After clearing properties" );
36 listProperties(); // display property values
37 
38 loadProperties(); // load properties
39 
40 // get value of property color 
41 Object value = table.getProperty( "color" );
42 
43 // check if value is in table
44 if ( value != null )
45 System.out.printf( "Property color's value is %s
", value );
46 else
47 System.out.println( "Property color is not in table" );
48 } // end PropertiesTest constructor
49 
50 // save properties to a file
51 public void saveProperties()
52 {
53 // save contents of table
54 try
55 {
56 FileOutputStream output = new FileOutputStream( "props.dat" );
57 table.store( output, "Sample Properties" ); // save properties
58 output.close();
59 System.out.println( "After saving properties" );
60 listProperties();
61 } // end try
62 catch ( IOException ioException )
63 {
64 ioException.printStackTrace();
65 } // end catch
66 } // end method saveProperties
67 
68 // load properties from a file
69 public void loadProperties()
70 {
71 // load contents of table
72 try
73 {
74 FileInputStream input = new FileInputStream( "props.dat" );
75 table.load( input ); // load properties
76 input.close();
77 System.out.println( "After loading properties" );
78 listProperties(); // display property values
79 } // end try
80 catch ( IOException ioException )
81 {
82 ioException.printStackTrace();
83 } // end catch
84 } // end method loadProperties
85 
86 // output property values
87 public void listProperties()
88 {
89 Set< Object > keys = table.keySet(); // get property names
90 
91 // output name/value pairs
92 for ( Object key : keys )
93 {
94 System.out.printf(
95 "%s	%s
", key, table.getProperty( ( String ) key ) );
96 } // end for
97 
98 System.out.println();
99 } // end method listProperties
100 
101 public static void main( String args[] )
102 {
103 new PropertiesTest();
104 } // end main
105 } // end class PropertiesTest
 
After setting properties
color blue
width 200

After replacing properties
color red
width 200

After saving properties
color red
width 200

After clearing properties

After loading properties
color red
width 200

Property color's value is red
 

Line 16 uses the no-argument constructor to create an empty Properties table with no default properties. Class Properties also provides an overloaded constructor that receives a reference to a Properties object containing default property values. Lines 19 and 20 each call Properties method setProperty to store a value for the specified key. If the key does not exist in the table, setProperty returns null; otherwise, it returns the previous value for that key.

Line 41 calls Properties method getProperty to locate the value associated with the specified key. If the key is not found in this Properties object, getProperty returns null. An overloaded version of this method receives a second argument that specifies the default value to return if getProperty cannot locate the key.

Line 57 calls Properties method store to save the contents of the Properties object to the OutputStream object specified as the first argument (in this case, FileOutputStream output). The second argument, a String, is a description of the Properties object. Class Properties also provides method list, which takes a PrintStream argument. This method is useful for displaying the list of properties.

Line 75 calls Properties method load to restore the contents of the Properties object from the InputStream specified as the first argument (in this case, a FileInputStream). Line 89 calls Properties method keySet to obtain a Set of the property names. Line 94 obtains the value of a property by passing a key to method getProperty.

Introduction to Computers, the Internet and the World Wide Web

Introduction to Java Applications

Introduction to Classes and Objects

Control Statements: Part I

Control Statements: Part 2

Methods: A Deeper Look

Arrays

Classes and Objects: A Deeper Look

Object-Oriented Programming: Inheritance

Object-Oriented Programming: Polymorphism

GUI Components: Part 1

Graphics and Java 2D™

Exception Handling

Files and Streams

Recursion

Searching and Sorting

Data Structures

Generics

Collections

Introduction to Java Applets

Multimedia: Applets and Applications

GUI Components: Part 2

Multithreading

Networking

Accessing Databases with JDBC

Servlets

JavaServer Pages (JSP)

Formatted Output

Strings, Characters and Regular Expressions

Appendix A. Operator Precedence Chart

Appendix B. ASCII Character Set

Appendix C. Keywords and Reserved Words

Appendix D. Primitive Types

Appendix E. (On CD) Number Systems

Appendix F. (On CD) Unicode®

Appendix G. Using the Java API Documentation

Appendix H. (On CD) Creating Documentation with javadoc

Appendix I. (On CD) Bit Manipulation

Appendix J. (On CD) ATM Case Study Code

Appendix K. (On CD) Labeled break and continue Statements

Appendix L. (On CD) UML 2: Additional Diagram Types

Appendix M. (On CD) Design Patterns

Appendix N. Using the Debugger

Inside Back Cover



Java(c) How to Program
Java How to Program (6th Edition) (How to Program (Deitel))
ISBN: 0131483986
EAN: 2147483647
Year: 2003
Pages: 615

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