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Special Edition Using Macromedia Studio MX 2004
Special Edition Using Macromedia Studio MX 2004
ISBN: 0789730421
EAN: 2147483647
Year: N/A
Pages: 339
Authors:
Michael Hurwicz
BUY ON AMAZON
Special Edition Using Macromedia Studio MX 2004
Special Edition Using Macromedia Studio MX 2004
Copyright
About the Author
Contributing Authors
Acknowledgments
We Want to Hear from You
Introduction
What s New in Studio MX?
Who Should Read This Book?
How to Use This Book
Conventions Used in This Book
Part I: Getting Started with Macromedia Studio MX
Chapter 1. Setup and Planning
Additional Software
Planning and Design
Troubleshooting
Chapter 2. Studio MX: A Bird s-Eye View
Studio MX: Choosing Your Tools
The Basics: Words and Graphics
Animation, Navigation and Interaction
Dynamic Content
Chapter 3. Introducing the MX Interface
Studio MX: Family Resemblances
Main Menu Bar and Toolbar
Panels
Tools Panel Subsections
Tools
Working with Text
Character and Paragraph Attributes
Keyboard Shortcuts
Troubleshooting
Part II: Dreamweaver MX
Chapter 4. What s New In Dreamweaver MX 2004
A New Dreamweaver User Interface
Siteless Page Editing
Enhanced CSS Support
Increased Integration with Other Suite Applications
Enhanced Support for Dynamic Platforms
Copy and Paste from Microsoft Applications
Additional Coding Tools
Enhanced Security Using FTP
Troubleshooting
Peer to Peer: Taking the Anxiety Out of CSS
Chapter 5. Working in the Dreamweaver Environment
The Dreamweaver MX Interface, In Depth
Working with Text in the Document Window
Creating Lists in Documents
Troubleshooting
Peer to Peer: The Essence of Structure
Chapter 6. Setting Up Sites, Pages, and Templates
Establishing a Web Site
Managing Documents
Pre-Design Page Setup
Managing Pages with Templates
Using Templates
Troubleshooting
Chapter 7. Working Efficiently in Dreamweaver
Keeping Track of Site Components
Working with the Assets Panel
Creating a Favorites List and Favorites Folder
Asset Types
Adding an Asset to a Web Page
Maintaining the Assets Panel
Creating Library Items
Using Library Items
Checking Your Page Code
Testing Your Site Online
Troubleshooting
Peer to Peer: Standards and Search
Chapter 8. Writing and Editing HTML, XHTML, and CSS
Browser Languages
HTML 4
XHTML
HTML and XHTML Syntax
CSS Styles: Background
CSS in Dreamweaver MX 2004
Troubleshooting
Peer to Peer: Macromedia and the Web Standards Project
Peer to Peer: CSS Resources
Chapter 9. Professional Page Design
Table Elements
Using Layout Mode
About Frames
Building Framed Pages in Dreamweaver MX 2004
Modifying Framesets and Frame Elements
Targeting Windows
Layout with Style
Layer Preferences
The Layer
Using the Layers Panel
Setting Layer Attributes
Designing with Layers
Troubleshooting
Chapter 10. Adding Interactivity and Multimedia
Oh, Behave: JavaScript and Behaviors
Rollovers and Nav Bars
Interactivity and Layers
Plug-Ins, Applets, and Controls
Audio and Video for the Web
Troubleshooting
Peer to Peer: Making Pages Containing Audio and Video Valid and Accessible
Chapter 11. Managing Your Site
Site Management Concepts
Compatibility and Accessibility Testing
Uploading Pages
Collaborating
Site Reports and Link Maintenance
Troubleshooting
Peer to Peer: Using Macromedia Extensions and Products for Accessibility Testing
Peer to Peer: Tracking Usage Statistics
Chapter 12. Expanding Dreamweaver and Using Third-Party Software
Extending Macromedia Dreamweaver
Using Contribute 2 with Dreamweaver
Integrating Dreamweaver with Fireworks
Integrating Dreamweaver with Flash
Microsoft Integration Features
Troubleshooting
Peer to Peer: Macromedia Extensions for Markup Compliance
Peer to Peer: Markup and Contribute
Chapter 13. Developing ColdFusion Applications in Dreamweaver
Dynamic Dreamweaver
Creating a Site for Dynamic Pages
Database Operations
Making Client Access Easier: Web Services and Components
Troubleshooting
Part III: Flash MX
Chapter 14. What s New in Flash MX 2004?
Faster Flash Files
3D, Text Effects, Graphs, Charts, and More...
Effects and Animation Made Easy
Speeding Up Common Tasks
A Tale of Two Versions
More and Better Components
Quick Take-off with Templates
Text: Spelling, Formatting, Translating
Better Importing
Searching Through Space and Time
JavaScript for Flash (JSFL)
New Security Rules
A New Version of ActionScript
Troubleshooting
Chapter 15. The Flash Environment and Tools
Panel Sets
Setting Document Attributes
The Timeline
The Toolbox
Keyboard Shortcuts
The Library
The Movie Explorer
Setting Flash Preferences
Troubleshooting
Chapter 16. Working with Vector Graphics and Bitmaps
Understanding Vector Graphics
Editing and Adjusting Shapes
Using Layout Aids
Creating a Mask
Working with Bitmaps
Troubleshooting
Chapter 17. Working with Text
Working with Text
Displaying Clear, Sharp Text
Dynamic and Input Text
Best Practices for Using Text
Troubleshooting
Chapter 18. Animation, Interactivity, and Rich Media
Symbols, Instances, and Library Assets
Animating in Flash
Using Sound
Flash Interactivity
Accelerating Application Development with Components
Integrating Video
Troubleshooting
Chapter 19. Introduction to ActionScript
Adding Interactivity with ActionScript
Using the Actions Panel
Understanding Object-Oriented Languages
The Three R s: Readability, Reusability, and Reachability
Hint, Hint: Flash Helps You Code
Troubleshooting
Chapter 20. Basic ActionScript
What Do You Mean,
Managing Variables, Data, and Datatypes
Working with Operands, Expressions, and Statements
Control Blocks
Combining Statements into Functions
Using Event Handlers to Trigger Action
Working with Movie Clips
Troubleshooting
Chapter 21. Advanced ActionScript
ActionScript 2.0: Real Class
Using the Core Classes
Movie-Related Classes and Global Objects
Building Your Own Components
Troubleshooting
Chapter 22. External Communications
Introduction to External Communications
Communicating Locally
Introduction to Network-Aware Communications
Loading Text Data with LoadVars
XML Data
Customizing HTTP Headers with addRequestHeader()
NetConnection, NetStream, and the Rich Media Classes
Troubleshooting
Chapter 23. Using Flash for Dynamic Data
Introduction to Dynamic Data in Flash MX 2004
Databinding and Components
Flash Remoting
Using and Modifying the DataGrid Component
Web Services
Troubleshooting
Part IV: Fireworks MX
Chapter 24. What s New in Fireworks MX 2004?
Upgrading to Fireworks MX 2004
Performance Improvements
Interface Enhancements
New Tools
Enhanced Roundtrip Editing
New Anti-Aliasing Options
New Effects
JavaScript API Extensions
Full Unicode Support
Site Management
Chapter 25. Fireworks MX 2004 Environment and Tools
Fireworks MX 2004 Environment
Document Window
Tools Unique to Fireworks
Property Inspector
Main Menu
Customization with Preferences
Troubleshooting
Chapter 26. Creating Graphics, Rollovers, and Animations
Graphics as Objects
Layers
Frames
Layers and Frames
Simple Rollover
Swap Image Behavior
Navigation Bars with Four-State Buttons
Fireworks and Animation
Building an Animation
Troubleshooting
Chapter 27. Optimizing and Exporting Graphics and Web Pages
Optimization Fundamentals
File Types
Using the Optimize Panel
Exporting Fireworks Images
Troubleshooting
Chapter 28. Automating and Extending Fireworks
Automating Tasks
Extending Fireworks
Troubleshooting
Part V: FreeHand MX
Chapter 29. FreeHand MX Environment and Tools
FreeHand MX Environment
Document Window
Panels
Tools Unique to FreeHand MX
Toolbars Unique to FreeHand MX
Troubleshooting
Chapter 30. Using FreeHand in Web Site Planning and Creation
Site Architecture
Site Design
Troubleshooting
Chapter 31. Integration with the Studio MX Suite
Moving Designs to the Web
Working with Fireworks MX
Working with Flash MX
Troubleshooting
Part VI: ColdFusion MX
Chapter 32. Understanding and Administering ColdFusion
Introducing ColdFusion
ColdFusion Architecture
Using Flash to Access the ColdFusion Server
Using the Built-in Web server
Configuring Data Sources
Troubleshooting
Chapter 33. ColdFusion Markup Language (CFML)
Introducing CFML
Variables and Scopes
Using ColdFusion for Database Operations
Custom Tags
Creating and Using ColdFusion Components (CFCs)
Creating and Using Web Service CFCs
Troubleshooting
Part VII: Appendixes
Appendix A. Actionscript Reference
The ContextMenu Class
Datatype Conversion Rules
The MovieClip Class
Arithmetic Operators
Understanding Bitwise Operators
Assignment and Compound Assignment
Comparison Operators
Using Logical (Boolean) Operators
The Conditional Operator
The Comma Operator
Named Operators
The Date Class
The Key Object
The Math Object
The TextField and TextFormat Classes
Wrapper Classes: Boolean, Number, String
The Camera Class
The Microphone Class
Appendix B. Making Flash Accessible
Accessibility Guidelines
Introduction to Accessibility in Flash MX 2004
How to Make Content Accessible
CD-ROM Agreement
What s on the CD-ROM
Index
index_SYMBOL
index_A
index_B
index_C
index_D
index_E
index_F
index_G
index_H
index_I
index_J
index_K
index_L
index_M
index_N
index_O
index_P
index_Q
index_R
index_S
index_T
index_U
index_V
index_W
index_X
Special Edition Using Macromedia Studio MX 2004
ISBN: 0789730421
EAN: 2147483647
Year: N/A
Pages: 339
Authors:
Michael Hurwicz
BUY ON AMAZON
ADO.NET 3.5 Cookbook (Cookbooks (OReilly))
Connecting to a Named Instance of SQL Server or Microsoft Data Engine (MSDE)
Counting Records in a DataReader
Raising and Handling Stored Procedure Errors
Replacing Null Values in a Strongly Typed DataSet
Creating a New SQL Server Database
SQL Tips & Techniques (Miscellaneous)
Using SQL Data Manipulation Language (DML) to Insert and Manipulate Data Within SQL Tables
Using Data Control Language (DCL) to Setup Database Security
Understanding Transaction Isolation Levels and Concurrent Processing
Writing Advanced Queries and Subqueries
Working with SQL Database Data Across the Internet
Developing Tablet PC Applications (Charles River Media Programming)
Basics of the .NET Framework
Strings, GDI+, and Error Handling in VB .NET
Advanced Microsoft Agent
Speech Input with SAPI
Tablet Fax
SQL Hacks
Hack 7. Modify a Schema Without Breaking Existing Queries
Hack 55. Import Someone Elses Data
Hack 71. Extract Lots of Rows
Hack 95. Issue Automatic Updates
Hack 97. Allow an Anonymous Account
.NET-A Complete Development Cycle
Debugging and the IDE
Initial Project Planning
Design of the GDI+ Extensions
Implementing Dynamically Loadable Image Postprocessing Plugins
Conclusion
Comparing, Designing, and Deploying VPNs
Supporting Multicast Transport in MPLS Layer 3 VPNs
IPsec: A Security Architecture for IP
Designing and Implementing L2TPv2 and L2TPv3 Remote Access VPNs
Implementing L2TP Voluntary/Client-Initiated Tunnel Mode Remote Access VPNs
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