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Maya 7 for Windows & Macintosh
Maya 7 for Windows & Macintosh
ISBN: 0321348990
EAN: 2147483647
Year: 2006
Pages: 185
Authors:
Danny Riddell
,
Morgan Robinson
,
Nathaniel Stein
BUY ON AMAZON
Maya 7 for Windows and Macintosh: Visual Quickstart Guide
Table of Contents
Copyright
Acknowledgements
Chapter i. Introduction
Who Is This Book For?
What You Will Need
Maya Versions and Flavors
Additional Resources
Chapter 1. Maya Basics
About Maya
Maya s Interface
Beginning a Project
Importing, Exporting, and Referencing
Maya Help
Chapter 2. Navigating and Changing the Interface
Dollying, Tracking, and Tumbling
Using the View Menu
Changing the Layout
Changing the Interface
About Display Options and Smoothness
Keyboard Shortcuts
Chapter 3. Creating Primitives and Text
About Primitive Types
About NURBS Primitives
About Polygon Primitives
About Subdiv Primitives
About Text
Naming Objects
About Construction History
Chapter 4. Transforming Objects and Components
Moving, Rotating, and Scaling Objects
About Pivot Points
Duplication Options
Mirroring and Instancing Objects
SoftModifying Objects
Chapter 5. Selection Modes, Hiding, and Templating
Selecting Objects
Selection Modes and Masks
Using Quick Select Sets
Hiding and Templating
About Layers
Chapter 6. Grouping, Parenting, and Aligning
Grouping
Parenting
Grouping vs. Parenting
Aligning and Snapping Objects
The Snap Align Tools
Chapter 7. Nurbs Curves and Surfaces
About NURBS Objects
About Nurbs Curves
Creating NURBS Curves
Editing NURBS Curves
Opening, Closing, and Attaching Curves
Altering Whole Curves
Interactions Between Curves
Circular 2D fillets
Creating Surfaces from Curves
Surface Curves and Trims
Modifying and Matching NURBS Surfaces
Chapter 8. Polygons
Modeling Polygons
Creating and Deleting Polygon Components
Splitting and Merging Polygon Components
Subdividing and Merging
Refining Polygons
Surface Normals and Display
Chapter 9. Subdiv Surfaces
Subdiv Surface Components
Refining Subdiv Surfaces
Creasing Subdiv Surfaces
Mirroring and Subdivs
Subdiv Hierarchies
Working in Polygon Mode
Sculpting Subdivs
Chapter 10. Skeletons And Rigging
About Joints
Adjusting Hierarchies
About IK Handles and Solvers
About Spline IK
About Constraints
The Connection Editor
Basic Rigging
Chapter 11. Parenting and Binding to a Skeleton
Parenting to a Skeleton
Using Rigid Bind
Editing rigid skins
Using Smooth Bind
Editing smooth skins
Chapter 12. Animation
Animation Controls
About Setting Keyframes
Setting Animation Preferences
Importing Sound Files
About the Graph Editor
About the Dope Sheet
Muting Animation Channels
Ghosting
Path Animation
About the Trax Editor
Previewing Your Animation
Chapter 13. Deformers
Nonlinear Deformers
Blend Shapes
Lattices
Clusters
Sculpt Deformers
Jiggle Deformers
Wire Deformers
Wrinkle Deformers
Wrap Deformers
About Deformer Weights
About the Deformation Order
Hiding, Showing, and Deleting Deformers
Chapter 14. Shaders, Materials, and Mapping
About the Hypershade
About IPR Renders
About Materials
About Texture-Mapping NURBS Surfaces
Combining Materials
About Projection Maps
About Texturing Polygons
Editing UVs
Swimming Textures
Texturing Using Painting Tools
Chapter 15. Creating Lights
About Lighting
Setting Up for Lighting
About Lights
Mapping Images to Lights
Looking Through a Light
Light Linking
About Shadows
Chapter 16. Cameras and Rendering
About Cameras
About Rendering
About the Maya Software Renderer
About the Maya Hardware Renderer
About the Maya Vector Renderer
About Mental Ray
About Render Layers
Chapter 17. MEL and Expressions
About the Script Editor
About MEL Commands
About Variables
About Loops and If Statements
About Procedures
Using MEL Scripts
Using Expressions
Chapter 18. Dynamics
Particles
Emitters
Render Types
Fields
Collisions
Rigid-Body Dynamics
Soft-Body Dynamics
Effects
The Dynamic Relationships Editor
Index
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Maya 7 for Windows & Macintosh
ISBN: 0321348990
EAN: 2147483647
Year: 2006
Pages: 185
Authors:
Danny Riddell
,
Morgan Robinson
,
Nathaniel Stein
BUY ON AMAZON
VBScript Programmers Reference
The Scripting Runtime Objects
Classes in VBScript (Writing Your Own COM Objects)
Appendix A VBScript Functions and Keywords
Appendix E VBScript Error Codes and the Err Object
Appendix L ActiveX Data Objects
The CISSP and CAP Prep Guide: Platinum Edition
Telecommunications and Network Security
Cryptography
Understanding Certification and Accreditation
Appendix D The Information System Security Engineering Professional (ISSEP) Certification
Appendix F Security Control Catalog
Logistics and Retail Management: Emerging Issues and New Challenges in the Retail Supply Chain
Retail Logistics: Changes and Challenges
Relationships in the Supply Chain
The Internationalization of the Retail Supply Chain
Market Orientation and Supply Chain Management in the Fashion Industry
Fashion Logistics and Quick Response
Microsoft Office Visio 2007 Step by Step (Step By Step (Microsoft))
Key Points
Working with 1-D and 2-D Shapes
Connecting Shapes
Key Points
Creating Organization Charts
Understanding Digital Signal Processing (2nd Edition)
Chapter One. Discrete Sequences and Systems
DFT MAGNITUDES
IMPULSE RESPONSE OF A HILBERT TRANSFORMER
BINARY NUMBER PRECISION AND DYNAMIC RANGE
Appendix G. Frequency Sampling Filter Derivations
Digital Character Animation 3 (No. 3)
Facial Rigging
Reptiles
Insects and Spiders
Acting and the Body
Characters and Story
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