Index[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] face normals faces 2nd 3rd extruding from vertices filling object holes growing/shrinking merging poking faces in polygons slicing surfaces splitting 2nd subdividing texturing UV Texture Editor FBIK (full body inverse kinematics) 2nd effectors 2nd importing example rig skeletons adding FBIK creating labelling FCheck program 2nd File menu Create Reference Export Selection Import sound files Project New New Scene Save or Open Scene Set 2nd tearing off View Image View Sequence files [See reference files; scene files.] FK (forward kinematics) flare nonlinear deformer flat-shaded mode forums Freeze Transformations tool |