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Creating Pages with iWork. Visual QuickProject Guide
Creating Pages with iWork. Visual QuickProject Guide
ISBN: 321357558
EAN: N/A
Year: 2005
Pages: 97
BUY ON AMAZON
creating pages with iWork: Visual QuickProject Guide
Table of Contents
Copyright
Special Thanks to...
Introduction
What You ll Create
How This Book Works
The Web Site
Explore Pages
The Next Step
Chapter 1. create your stationery
open a pages template
enter and format text
modify a text style
move objects
resize a text box
import text
make a new text style
adjust margins
place graphics
save a custom template
extra bits
Chapter 2. design a flyer
open a word file
import styles
work with shapes
use the colors window
create a character style
mask an image
modify page layout
text wrapping
sample color from image
save colors
add drop shadows
add text shadow
extra bits
Chapter 3. create a newsletter template
create the document
import text styles
customize the toolbar
set object defaults
add master objects
create the masthead
set tab stops
formatted text fields
page numbering
divide text areas
apply gradient fill
import text
use column break
use baseline shift
modify image
link text boxes
identify placeholders
extra bits
Chapter 4. build complex content
insert a table
use an image palette
edit and format a table
copypaste styles
edit a master object
create a chart
modify chart
alternate page layouts
save as template
Chapter 5. publish your newsletter
print proof
share electronically
other export options
send for printing
extra bits
Index
index_SYMBOL
index_A
index_B
index_C
index_D
index_E
index_F
index_G
index_H
index_I
index_K
index_L
index_M
index_N
index_O
index_P
index_R
index_S
index_T
index_U
index_V
index_W
index_X
index_Y
Creating Pages with iWork. Visual QuickProject Guide
ISBN: 321357558
EAN: N/A
Year: 2005
Pages: 97
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Welcome to DarkBASIC
Looping Commands
The Art of Using Animated Sprites for 2D Games
Playing Some Tunes CD Audio, MIDI and MP3 Music
Fundamentals of 3D Graphics Programming
Adobe After Effects 7.0 Studio Techniques
The Many Ways to Create Selections
Conclusion
Effective Motion Tracking
Optimizing Tracking Using 3D
Conclusion
Competency-Based Human Resource Management
A Need for Implementing Competency-Based HR Management
Competency-Based Performance Management
Competency-Based HR Management The Next Steps
Appendix B Further Suggestions on Employee Development
Appendix D Employee Development and Succession Management
The New Solution Selling: The Revolutionary Sales Process That Is Changing the Way People Sell [NEW SOLUTION SELLING 2/E]
Chapter Four Precall Planning and Research
Chapter Five Stimulating Interest
Chapter Seven Diagnose Before You Prescribe
Chapter Ten Vision Re-engineering
Chapter Twelve Controlling the Buying Process
An Introduction to Design Patterns in C++ with Qt 4
Getting Help Online
Inline Functions
Q_OBJECT and moc: A Checklist
Concurrency
Memory Access
.NET-A Complete Development Cycle
The .NET Framework
Introducing Software Engineering Practices
The Photo Editor Application
Unit Tests
Conclusion
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