In the C language, there is the struct keyword, for defining a structured chunk of memory.
Example 2.1. src/structdemo/demostruct.h
[ . . . . ] struct Fraction { int numer, denom; string description; }; [ . . . . ] |
A structured piece of memory is comprised of smaller chunks of memory of various types and sizes, each chunk accessible by name. Example 2.1 shows the definition of a struct.
Example 2.2 shows how we can use a structured chunk of memory (containing subobjects) as a single entity. Each data member (numer, denom, description) is accessible by name.
Example 2.2. src/structdemo/demostruct.cpp
[ . . . . ] void printFraction (Fraction f) { <-- 1 cout << f.numer << "/" << f.denom << endl; cout << " =? " << f.description << endl; } int main() { Fraction f1; fl.numer = 4; fl.denom = 5; fl.description = "four fifths"; Fraction f2 = {2, 3, "two thirds"}; <-- 2 f1.numer = f1.numer + 2; printFraction (f1); printFraction (f2); return 0; } Output: 6/5 =? four fifths 2/3 =? two thirds
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Part I: Introduction to C++ and Qt 4
C++ Introduction
Classes
Introduction to Qt
Lists
Functions
Inheritance and Polymorphism
Part II: Higher-Level Programming
Libraries
Introduction to Design Patterns
QObject
Generics and Containers
Qt GUI Widgets
Concurrency
Validation and Regular Expressions
Parsing XML
Meta Objects, Properties, and Reflective Programming
More Design Patterns
Models and Views
Qt SQL Classes
Part III: C++ Language Reference
Types and Expressions
Scope and Storage Class
Statements and Control Structures
Memory Access
Chapter Summary
Inheritance in Detail
Miscellaneous Topics
Part IV: Programming Assignments
MP3 Jukebox Assignments
Part V: Appendices
MP3 Jukebox Assignments
Bibliography
MP3 Jukebox Assignments