1. |
What is the main advantage of using a struct? |
2. |
Describe at least one difference between a class and a struct. |
3. |
How does class scope differ from block scope? |
4. |
Describe two situations where it is okay to use friend functions. |
5. |
How does a static data member differ from a non-static data member? |
6. |
What is the difference between a static member function and a non-static member function? |
7. |
What does it mean to declare a member function to be const? |
8. |
Explain what would happen (and why) if a class T had a copy constructor with the following prototype. T::T(T other); |
9. |
Critique the design shown in The Company Chart in Exercise 3. What problems do you see with it? In particular, how would you write Employer::getEmployees() or Position::getEmployer()? |
Part I: Introduction to C++ and Qt 4
C++ Introduction
Classes
Introduction to Qt
Lists
Functions
Inheritance and Polymorphism
Part II: Higher-Level Programming
Libraries
Introduction to Design Patterns
QObject
Generics and Containers
Qt GUI Widgets
Concurrency
Validation and Regular Expressions
Parsing XML
Meta Objects, Properties, and Reflective Programming
More Design Patterns
Models and Views
Qt SQL Classes
Part III: C++ Language Reference
Types and Expressions
Scope and Storage Class
Statements and Control Structures
Memory Access
Chapter Summary
Inheritance in Detail
Miscellaneous Topics
Part IV: Programming Assignments
MP3 Jukebox Assignments
Part V: Appendices
MP3 Jukebox Assignments
Bibliography
MP3 Jukebox Assignments