D.3. Games

Mohr, Merilyn Simonds, The Games Treasury, Snelbourne, VT: Chapters Publishing Ltd., 1993.

A solid collection of traditional games with some interesting historical information.

Pritchard, David, The Family Book of Games, London: Sceptre Books, Time-Life Books/Brockhampton Press, 1994.

Another anthology which includes some obscure games.

James Ernest publishes his own games through his company, Cheapass Games. They are available in fine game stores everywhere and through his web site:

http://www.cheapass.com


Part I: Object-Oriented Programming

Encapsulation

Polymorphism

Inheritance

Part II: Linear Structures

Stacks and Queues

Array-Based Structures

Linked Structures

Part III: Algorithms

Analysis of Algorithms

Searching and Sorting

Recursion

Part IV: Trees and Sets

Trees

Sets

Part V: Advanced Topics

Advanced Linear Structures

Strings

Advanced Trees

Graphs

Memory Management

Out to the Disk

Part VI: Appendices

A. Review of Java

B. Unified Modeling Language

C. Summation Formulae

D. Further Reading

Index



Data Structures and Algorithms in Java
Data Structures and Algorithms in Java
ISBN: 0131469142
EAN: 2147483647
Year: 2004
Pages: 216
Authors: Peter Drake

Flylib.com © 2008-2020.
If you may any questions please contact us: flylib@qtcs.net