Colors, Fonts, and Text

Three types of objects that are used to build graphics-intensive applications are colors, fonts, and text. In this chapter you will learn about the representation of colors, fonts, and text in the .NET Framework class library. We will cover the following topics:

  • Basics of colors, fonts, and text and how they are represented in Windows
  • Namespaces, classes, and other objects provided by the .NET Framework library to work with colors, fonts, and text
  • System fonts, colors, brushes, and pens
  • Color conversions and translations
  • System and private font collections
  • Formatting text using hinting, tab stops, and other methods
  • Setting the quality and performance of text rendering
  • Writing a simple text editor application
  • Text transformation operations such as scaling, rotation, and translation
  • Advanced typography

GDI+: The Next-Generation Graphics Interface

Your First GDI+ Application

The Graphics Class

Working with Brushes and Pens

Colors, Fonts, and Text

Rectangles and Regions

Working with Images

Advanced Imaging

Advanced 2D Graphics



Developing GDI+ Web Applications

GDI+ Best Practices and Performance Techniques

GDI Interoperability

Miscellaneous GDI+ Examples

Appendix A. Exception Handling in .NET

GDI+ Programming with C#
GDI+ Programming with C#
ISBN: 073561265X
Year: 2003
Pages: 145 © 2008-2020.
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