GDI+ is an improved version of Microsoft's graphics device interface (GDI) API. In this chapter we learned how GDI+ is designed for use in both managed and unmanaged code. System.Drawing and its helper namespaces defined in the .NET Framework library provide a managed class wrapper to write managed GDI+ applications. We also learned the basics and definition of GDI+ and what major improvements are offered by GDI+ in comparison to GDI. At the end of this chapter, we took a quick look at the System.Drawing namespace and its subnamespaces, and classes defined in these namespaces.

Now that you've learned the basics of GDI+, the next step is to write a fully functional graphics application. In Chapter 2 you will learn how to write your first graphics application using GDI+ in a step-by-step tutorial format.

GDI+: The Next-Generation Graphics Interface

Your First GDI+ Application

The Graphics Class

Working with Brushes and Pens

Colors, Fonts, and Text

Rectangles and Regions

Working with Images

Advanced Imaging

Advanced 2D Graphics



Developing GDI+ Web Applications

GDI+ Best Practices and Performance Techniques

GDI Interoperability

Miscellaneous GDI+ Examples

Appendix A. Exception Handling in .NET

GDI+ Programming with C#
GDI+ Programming with C#
ISBN: 073561265X
Year: 2003
Pages: 145 © 2008-2017.
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