Image Transformation

Image transformation is exactly the same as any other transformation process. In this section we will see how to rotate, scale, translate, reflect, and shear images. We will create a Matrix object, set the transformation process by calling its methods, set the Matrix object as the Transform property or the transformation methods of the Graphics object, and call DrawImage.

Rotating images is similar to rotating other graphics. Listing 10.16 rotates an image. We create a Graphics object using the CreateGraphics method. Then we create a Bitmap object from a file and call the DrawImage method, which draws the image on the form. After that we create a Matrix object, call its Rotate method, rotate the image by 30 degrees, and apply the resulting matrix to the surface using the Transform property. Finally, we draw the image again using DrawImage.

Listing 10.16 Rotating images

private void RotationMenu_Click(object sender,
 System.EventArgs e)
 Graphics g = this.CreateGraphics();
 Bitmap curBitmap = new Bitmap(@"roses.jpg");
 g.DrawImage(curBitmap, 0, 0, 200, 200);
 // Create a Matrix object, call its Rotate method,
 // and set it as Graphics.Transform
 Matrix X = new Matrix();
 g.Transform = X;
 // Draw image
 new Rectangle(205, 0, 200, 200),
 0, 0, curBitmap.Width,
 GraphicsUnit.Pixel) ;
 // Dispose of objects

Figure 10.17 shows the output from Listing 10.16. The first image is the original; the second image is rotated.

Figure 10.17. Rotating images


Now let's apply other transformations. Replacing the Rotate method in Listing 10.16 with the following line scales the image:

X.Scale(2, 1, MatrixOrder.Append);


The scaled image is shown in Figure 10.18.

Figure 10.18. Scaling images


Replacing the Rotate method in Listing 10.16 with the following line translates the image with 100 offset in the x- and y-directions:

X.Translate(100, 100);


The new output is shown in Figure 10.19.

Figure 10.19. Translating images


Replacing the Rotate method in Listing 10.16 with the following line shears the image:

X.Shear(2, 1);


The new output is shown in Figure 10.20.

Figure 10.20. Shearing images


You have probably noticed that image transformation is really no different from the transformation of other graphics objects. We recommend that you download the source code samples from online to see the detailed code listings.

GDI+: The Next-Generation Graphics Interface

Your First GDI+ Application

The Graphics Class

Working with Brushes and Pens

Colors, Fonts, and Text

Rectangles and Regions

Working with Images

Advanced Imaging

Advanced 2D Graphics



Developing GDI+ Web Applications

GDI+ Best Practices and Performance Techniques

GDI Interoperability

Miscellaneous GDI+ Examples

Appendix A. Exception Handling in .NET

GDI+ Programming with C#
GDI+ Programming with C#
ISBN: 073561265X
Year: 2003
Pages: 145 © 2008-2020.
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