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Inside Microsoft Windows 2000, Third Edition (Microsoft Programming Series)
Inside Microsoft Windows 2000, Third Edition (Microsoft Programming Series)
ISBN: 0735610215
EAN: 2147483647
Year: 2000
Pages: 121
Authors:
David A. Solomon
,
Mark E. Russinovich
BUY ON AMAZON
Cover
LOC Page
Dedication
Historical Perspective
Foreword
Acknowledgments
Acknowledgments from David Solomon
Acknowledgments from Mark Russinovich
Introduction
Structure of the Book
Differences in the Third Edition
Hands-on Experiments
Topics Not Covered
A Warning and Caveat
Using the Companion CD
Support
Chapter 1 -- Concepts and Tools
Foundation Concepts and Terms
Digging into Windows 2000 Internals
Conclusion
Chapter 2 -- System Architecture
Requirements and Design Goals
Operating System Model
Architecture Overview
Windows 2000 Product Packaging
Key System Components
Conclusion
Chapter 3 -- System Mechanisms
Trap Dispatching
Object Manager
Synchronization
System Worker Threads
Windows 2000 Global Flags
Local Procedure Calls (LPCs)
Conclusion
Chapter 4 -- Startup and Shutdown
Boot Process
Safe Mode
Recovery Console
Shutdown
System Crashes
Conclusion
Chapter 5 -- Management Mechanisms
The Registry
Services
Windows Management Instrumentation
Conclusion
Chapter 6 -- Processes, Threads, and Jobs
Process Internals
Flow of CreateProcess
Thread Internals
Flow of CreateThread
Thread Scheduling
Job Objects
Conclusion
Chapter 7 -- Memory Management
Memory Manager Components
Services the Memory Manager Provides
System Memory Pools
Address Space Layout
Address Translation
Page Fault Handling
Virtual Address Descriptors
Working Sets
Page Frame Number Database
Section Objects
Conclusion
Chapter 8 -- Security
Security Ratings
Security System Components
Protecting Objects
Security Auditing
Logon
Conclusion
Chapter 9 -- IO System
Design Goals
IO System Components
IO Data Structures
Driver Loading, Initialization, and Installation
IO Processing
Conclusion
Chapter 10 -- Storage Management
The Evolution of Windows 2000 Storage
Partitioning
Storage Drivers
Multipartition Volume Management
The Volume Namespace
Conclusion
Chapter 11 -- Cache Manager
Key Features of the Windows 2000 Cache Manager
Cache Structure
Cache Size
Cache Data Structures
Cache Operation
Cache Support Routines
Conclusion
Chapter 12 -- File Systems
Windows 2000 File System Formats
File System Driver Architecture
NTFS Design Goals and Features
NTFS File System Driver
NTFS On-Disk Structure
NTFS Recovery Support
NTFS Bad-Cluster Recovery
Encrypting File System Security
Conclusion
Chapter 13 -- Networking
The OSI Reference Model
Networking APIs
Network-Resource Name Resolution
Protocol Drivers
NDIS Drivers
Binding
Layered Network Services
Conclusion
Footnotes
David Solomon
Mark Russinovich
About This Electronic Book
About Microsoft Press
Inside Microsoft Windows 2000, Third Edition (Microsoft Programming Series)
ISBN: 0735610215
EAN: 2147483647
Year: 2000
Pages: 121
Authors:
David A. Solomon
,
Mark E. Russinovich
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Characters, Strings, and Text Output
Looping Commands
Making Programs Think Branching Statements and Subroutines
Adding Sound Effects to Your Game
Fundamentals of 3D Graphics Programming
C++ GUI Programming with Qt 3
Signals and Slots in Depth
Writing XML
Working with Unicode
Communicating with the GUI Thread
Interfacing with Native APIs
The New Solution Selling: The Revolutionary Sales Process That Is Changing the Way People Sell [NEW SOLUTION SELLING 2/E]
Chapter Eight Creating Visions Biased to Your Solution
Chapter Nine Selling When You re Not First
Chapter Fifteen Sales Management System: Managers Managing Pipelines and Salespeople
Chapter Sixteen Creating and Sustaining High-Performance Sales Cultures
Appendix A Value Justification Example
Wireless Hacks: Tips & Tools for Building, Extending, and Securing Your Network
Hack 9. Remote Control Linux with a Bluetooth Phone
Hacks 4051: Introduction
Hack 49. Poll Wireless Clients
Hack 78. Advertise Bonjour Services in Linux
Section A.5. 802.16: WiMAX Long Distance Wireless Infrastructure
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
The Functional Triad Computers in Persuasive Roles
Computers as Persuasive Media Simulation
Computers as Persuasive Social Actors
Credibility and Computers
The Ethics of Persuasive Technology
Understanding Digital Signal Processing (2nd Edition)
ANALYZING LINEAR TIME-INVARIANT SYSTEMS
UNDERSTANDING THE DFT EQUATION
AN INTRODUCTION TO FINITE IMPULSE RESPONSE (FIR) FILTERS
Chapter Twelve. Digital Data Formats and Their Effects
EFFICIENT POLYNOMIAL EVALUATION
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