Transitions

Table of contents:

Conclusion

As you have seen, animating a walk or a run requires a strong knowledge of weight and balance. Once you've mastered the basics of a walk, you can begin to add character to the walk by playing with the timing and spacing of your character's motions. Mastering these skills takes time and practice, so be sure to animate a lot of different characters walking and running in many different ways.




Digital Character Animation 3
Digital Character Animation 3 (No. 3)
ISBN: 0321376005
EAN: 2147483647
Year: 2004
Pages: 84

Flylib.com © 2008-2020.
If you may any questions please contact us: flylib@qtcs.net