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Macromedia Flash 8 ActionScript: Training from the Source
Macromedia Flash 8 ActionScript: Training from the Source
ISBN: 0321336194
EAN: 2147483647
Year: 2007
Pages: 221
Authors:
Jobe Makar
,
Danny Patterson
BUY ON AMAZON
Macromedia Flash 8 ActionScript: Training from the Source
Table of Contents
Copyright
Credits
Bios
Acknowledgments
Introduction
Outline
Standard Elements in the Book
Macromedia Training from the Source
Macromedia Authorized Training and Certification
What You Will Learn in This Book
Minimum System Requirements
Lesson1.Introduction to ActionScript 2.0
What You Will Learn
Approximate Time
Lesson Files
What Is ActionScript?
Using the Actions Panel
Creating Variables
Code Placement
Understanding Objects, Classes, and Scope
What You Have Learned
Lesson2.Functions
What You Will Learn
Approximate Time
Lesson Files
Creating Functions
Adding Parameters to Functions
Using Local Variables and Creating Functions that Return Results
What You Have Learned
Lesson3.Conditional Logic
What You Will Learn
Approximate Time
Lesson Files
Controlling a Script s Flow
Reacting to Multiple Conditions
Reacting to User Interaction
Detecting the Edge of the Stage
What You Have Learned
Lesson4.Arrays and Loops
What You Will Learn
Approximate Time
Lesson Files
Why Loops Are Useful
Types of Loops
Loop Exceptions
Creating a Search Application
Writing and Understanding Loop Conditions
Nested Loops
What You Have Learned
Lesson5.Built-in Classes
What You Will Learn
Approximate Time
Lesson Files
What Classes Are and Why They re Useful
Using the Color Class
Working with String and Selection Classes
What You Have Learned
Lesson6.Custom Classes
What You Will Learn
Approximate Time
Lesson Files
Understanding Classes, Top-Level Classes, and Instances
Creating a Class
Understanding the Classpath
Using Packages and Importing Classes
Using Getters and Setters
Defining Members
Understanding Inheritance
Updating an Inheritance-Based Project
What You Have Learned
Lesson7.Events, Listeners, and Callbacks
What You Will Learn
Approximate Time
Lesson Files
What Events Do
Types of Events in Flash
Event Handlers
Creating a Project Using Event Handlers
Listeners
Creating a Project Using Listeners
What You Have Learned
Lesson8.Dynamically Creating Assets
What You Will Learn
Approximate Time
Lesson Files
Attaching Movie Clips
Adding Empty Movie Clips
Drawing Programmatically
Working with Movie Clips as Buttons
Adding Text Fields Programmatically
Formatting Text
What You Have Learned
Lesson9.Bitmap Features
What You Will Learn
Approximate Time
Lesson Files
Using Bitmap Surface Caching
Applying Filters
Applying Blend Modes Programmatically
Introducing the Bitmap API
What You Have Learned
Lesson10.UI Components
What You Will Learn
Approximate Time
Lesson Files
Components: A Scripting Primer
Configuring Component Properties
Triggering Scripts Using Component Events
Using Component Methods
Using the FocusManager Component
Customizing UI Components with ActionScript
What You Have Learned
Lesson11.Advanced Object-Oriented Design
What You Will Learn
Approximate Time
Lesson Files
Correcting Scope Errors with Delegate
Understanding Encapsulation
Applying Composition
Using Composition and Inheritance Together
Dispatching Events
What You Have Learned
Lesson12.Data Validation
What You Will Learn
Approximate Time
Lesson Files
The Logic Behind Validating Data
Using Validation Routines
Handling Errors
Validating Strings
Validating Sequences
Validating Against a List of Choices
Validating Numbers
Processing Validated Data
What You Have Learned
Lesson13.External Data Connections
What You Will Learn
Approximate Time
Lesson Files
Understanding Data Sources and Data Formats
GET versus POST
Using the LoadVars Class
Policy Files
Using Shared Objects
Using the WebServiceConnector Component
What You Have Learned
Lesson14.XML and Flash
What You Will Learn
Approximate Time
Lesson Files
XML Basics
Using the XML Class
Using Socket Servers
What You Have Learned
Lesson15.External Interface
What You Will Learn
Approximate Time
Lesson Files
Getting Started with ExternalInterface
Configuring HTML for Basic ExternalInterface Calls
Calling JavaScript Functions from ActionScript
Using JavaScript Functionality from Flash
Calling ActionScript Functions from JavaScript
Building a Quiz Application
What You Have Learned
Lesson16.Sound and Video
What You Will Learn
Approximate Time
Lesson Files
Controlling Sound with ActionScript
Creating a Sound Instance
Dragging a Movie Clip Instance Within a Boundary
Controlling Volume
Controlling Panning
Attaching Sounds and Controlling Sound Playback
Loading and Controlling External Video
What You Have Learned
Lesson17.Printing and Context Menus
What You Will Learn
Approximate Time
Lesson Files
Flash Printing versus Browser Printing
Using the PrintJob Class
Creating Custom Context Menus
What You Have Learned
Lesson18.Maximum-Strength SWF Files
What You Will Learn
Approximate Time
Lesson Files
Understanding fscommand()
Using Zinc
Using FlashVars
What You Have Learned
Index
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Macromedia Flash 8 ActionScript: Training from the Source
ISBN: 0321336194
EAN: 2147483647
Year: 2007
Pages: 221
Authors:
Jobe Makar
,
Danny Patterson
BUY ON AMAZON
Crystal Reports 9 on Oracle (Database Professionals)
Connectivity, Authentication, and Privileges
Oracle SQL
Optimizing: The Oracle Side
Appendix A Common Issues
Appendix B Functions
Identifying and Managing Project Risk: Essential Tools for Failure-Proofing Your Project
Identifying Project Scope Risk
Identifying Project Schedule Risk
Quantifying and Analyzing Project Risk
Monitoring and Controlling Risky Projects
Conclusion
Web Systems Design and Online Consumer Behavior
Chapter I e-Search: A Conceptual Framework of Online Consumer Behavior
Chapter VII Objective and Perceived Complexity and Their Impacts on Internet Communication
Chapter IX Extrinsic Plus Intrinsic Human Factors Influencing the Web Usage
Chapter X Converting Browsers to Buyers: Key Considerations in Designing Business-to-Consumer Web Sites
Chapter XI User Satisfaction with Web Portals: An Empirical Study
Telecommunications Essentials, Second Edition: The Complete Global Source (2nd Edition)
The PSTN
The Transport Network Infrastructure
VPNs
Optical Networking
Broadband Access Alternatives
DNS & BIND Cookbook
Stopping a Name Server
Limiting Concurrent TCP Clients
Delegating a Subdomain
Configuring a BIND Name Server as a Slave to a Microsoft DNS Server
Transferring a Zone Programmatically
VBScript in a Nutshell, 2nd Edition
Error Handling and Debugging
Programming Outlook Forms
The Form-Based Development Environment
Section A.11. Mathematical and Numeric
Section C.5. Operator Precedence
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