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Adobe After Effects 6.5 Studio Techniques
Adobe After Effects 6.5 Studio Techniques
ISBN: 0321316207
EAN: 2147483647
Year: 2006
Pages: 156
Authors:
Mark Christiansen
BUY ON AMAZON
Adobe After Effects 6.5 STUDIO TECHNIQUES
Table of Contents
Copyright
About the Authors
Acknowledgments
Introduction
Why This Book?
The Cult of Magic
Truly Challenging
The Keys
About This Book
If You ve Used Other Compositing Programs
What s On the CD
The Bottom Line
SectionI.Working Foundations
Chapter1.The Effects Toolset
Preparing Your Workspace
Elegant UI Usage
Footage and Composition Settings
Previewing Like a Pro
A Useful Effects Palette
Render Queue: Flight Check
Study Footage Like a Pro
Chapter2.The Timeline
Organization
Transforms
Working with Keyframes
ber-mastery
Animation Offsets
Motion Blur
Playing with Time Itself
In Conclusion
Chapter3.Selections: The Key to Compositing
The Many Ways to Create Selections
Compositing: Science and Nature
Alpha Channels and Premultiplication
Masks
Combining Multiple Masks
Putting Masks in Motion
Blending Modes: The Real Deal
Track Mattes
Chapter4.Optimizing the Pipeline
Navigating Multiple Compositions
Pre-Composing and Nesting
Adjustment and Guide Layers
Understanding Rendering Order
Optimizing Projects
Onward to Effects
SectionII.Effects Compositing Essentials
Chapter5.Color And Light: Adjusting And Matching
Optimizing Plate Levels
Color Matching
Chapter6.Color Keying
Good Habits and Best Practices
Linear Keyers and Hi-Con Mattes
Blue-Screen and Green-Screen Keying
Understanding and Optimizing Keylight
Fixing Typical Problems
Conclusion
Chapter7.Rotoscoping and Paint
Articulated Mattes
Working Around Limitations
Morphing
Paint and Cloning
Conclusion
Chapter8.Effective Motion Tracking
The Essentials
Optimizing Tracking via 3D
Continuing a Track with Expressions
Tracking for Rotoscoping
Using 3D Tracking Data
Conclusion
Chapter9.Virtual Cinematography
2.5D: Using the Camera
Storytelling and the Camera
Camera Blur
The Role of Grain
Film and Video Looks
Conclusion
Chapter10.Expressions
Logic and Grammar, in that Order
Muting Keyframes
Linking Animation Data
Looping Animations
Smoothing and Destabilizing
Offsetting Layers and Time
Conditionals
Emulating 3D Tracking
Tell Me More
Chapter11.Issues Specific To Film And HDR Images
Film 101
Dynamic Range
Cineon Log Space
Video Gamma Space
Battle of the Color Spaces
Floating Point
eLin
Conclusion
SectionIII.Creative Explorations
Chapter12.Working with Light
Light Source and Direction
Creating a Look with Color
Backlighting, Flares, Light Volume
Shadows and Reflected Light
Re-lighting a Scene
Conclusion
Chapter13.Air, Water, Smoke, and Clouds
Particulate Matter
Sky Replacement
The Fog, Smoke, or Mist Rolls In
Billowing Smoke
Wind
Water
Conclusion
Chapter14.Fire and Explosions
Firearms
Sci-Fi Weaponry
Heat Distortion
Fire
Explosions
Fiery Conclusion
Chapter15.Learning to See
Why Doesn t This Shot Look Real?
All Hail Reference
Rolling Thine Own
Not a Conclusion
What s on the CD?
Index
SYMBOL
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Adobe After Effects 6.5 Studio Techniques
ISBN: 0321316207
EAN: 2147483647
Year: 2006
Pages: 156
Authors:
Mark Christiansen
BUY ON AMAZON
Building Web Applications with UML (2nd Edition)
HTML
Server-Side Risks
Web Application Presentation Tier: Architectural Patterns
Requirements
Guidelines for Web Application Design
Data Structures and Algorithms in Java
Classes and Objects
Vocabulary
Binary Trees
Advanced Trees
Projects
The Java Tutorial: A Short Course on the Basics, 4th Edition
Code Samples
Questions and Exercises
Summary of Threads
Applet Problems
Introduction
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
The Functional Triad Computers in Persuasive Roles
Computers as Persuasive Tools
Computers as Persuasive Media Simulation
Computers as Persuasive Social Actors
Captology Looking Forward
Visual Studio Tools for Office(c) Using C# with Excel, Word, Outlook, and InfoPath
Working with Excel Objects
Adding Windows Forms Controls to Your Document
Working with the ActionsPane Control
Trusting the Document
Conclusion
GDI+ Programming with C#
Graphics Class Methods
Accessing the Graphics Object
The Matrix Class and Transformation
Marginal Printing: A Caution
Creating Your First ASP.NET Web Application
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