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Maya Character Creation: Modeling and Animation Controls
Maya Character Creation: Modeling and Animation Controls
ISBN: 0735713448
EAN: 2147483647
Year: 2003
Pages: 75
Authors:
Chris Maraffi
BUY ON AMAZON
Main Page
Table of content
Copyright
About the Author
About the Technical Reviewers
Acknowledgments
Tell Us What You Think
Introduction
Who Should Read This Book
Who This Book Is Not For
Overview
Conventions
CHARACTER GALLERY
Chapter 1. Creating Organic 3D Characters
A Trend Toward Organic Realism
Designing an Organic Character
Wrapping It Up
Chapter 2. Modeling the Skin of a Biped Character
Creating a Head from NURBS Surfaces
Modeling a NURBS Torso and Limbs
NURBS Multipatch Modeling
Creating a Polygon Skin
Preparing to Render Your Character s Skin
Wrapping It Up
Chapter 3. Character Skeleton Setup
Creating Basic Animation Controls
Increasing Rig Functionality
Advanced Animation Controls
Wrapping It Up
Chapter 4. Deforming the Skin
Deforming the Skin with Skeletons
Deforming the Skin with Muscles
Deforming the Skin with Bones, Wrinkles, and Fat
Additional Smooth Skin Binding Techniques
Wrapping It Up
Chapter 5. Character Setup for Animating the Face
Creating Basic Face Controls
Creating Blend Shapes
Creating Advanced Face Controls
Wrapping It Up
Chapter 6. Scripting MEL Character Controls
Basic MEL Controls
Advanced MEL Controls
Going Further with MEL
Wrapping It Up
Chapter 7. Finishing Your Character for Animation
Preparing to Animate Your Rig
Animation Methods
Streamlining the Animation Process
Wrapping It Up
Index
Index SYMBOL
Index A
Index B
Index C
Index D
Index E
Index F
Index G
Index H
Index I
Index J
Index K
Index L
Index M
Index N
Index O
Index P
Index R
Index S
Index T
Index U
Index V
Maya Character Creation: Modeling and Animation Controls
ISBN: 0735713448
EAN: 2147483647
Year: 2003
Pages: 75
Authors:
Chris Maraffi
BUY ON AMAZON
Image Processing with LabVIEW and IMAQ Vision
Introduction
NI Vision Builder for Automated Inspection
Other Image Sources
Gray-Scale Operations
Character Recognition
The New Solution Selling: The Revolutionary Sales Process That Is Changing the Way People Sell [NEW SOLUTION SELLING 2/E]
Chapter Four Precall Planning and Research
Chapter Seven Diagnose Before You Prescribe
Chapter Eight Creating Visions Biased to Your Solution
Chapter Nine Selling When You re Not First
Appendix A Value Justification Example
Lotus Notes Developers Toolbox: Tips for Rapid and Successful Deployment
Links to developerWorks
Create a Button to Add a Calendar Event
Display the Windows File Finder Dialog
How to Inherit Fields Between Forms
Deploying the Production Database
Wireless Hacks: Tips & Tools for Building, Extending, and Securing Your Network
Hack 8. Remote Control Mac OS X with Bluetooth Phones and PDAs
Hack 30. Monitor Wireless Links in Linux with Wavemon
Hack 59. Scan for Wireless Networks Automatically
Hack 69. Extend Your Wireless Network with WDS
Hack 84. Spider Omni Antenna
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
Overview of Captology
Computers as Persuasive Tools
Computers as Persuasive Social Actors
Credibility and Computers
Increasing Persuasion through Mobility and Connectivity
What is Lean Six Sigma
The Four Keys to Lean Six Sigma
Key #2: Improve Your Processes
Key #3: Work Together for Maximum Gain
Beyond the Basics: The Five Laws of Lean Six Sigma
The Experience of Making Improvements: What Its Like to Work on Lean Six Sigma Projects
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