Table of content

  
• Table of Contents
• Index
Maya® Character Creation: Modeling and Animation Controls
By Chris Maraffi
 
Publisher: New Riders Publishing
Pub Date: September 05, 2003
ISBN: 0-7357-1344-8
Pages: 368
   Copyright
   About the Author
   About the Technical Reviewers
   Acknowledgments
   Tell Us What You Think
   Introduction
      Who Should Read This Book
      Who This Book Is Not For
      Overview
      Conventions
   CHARACTER GALLERY
   Chapter 1.  Creating Organic 3D Characters
      A Trend Toward Organic Realism
      Designing an Organic Character
      Wrapping It Up
   Chapter 2.  Modeling the Skin of a Biped Character
      Creating a Head from NURBS Surfaces
      Modeling a NURBS Torso and Limbs
      NURBS Multipatch Modeling
      Creating a Polygon Skin
      Preparing to Render Your Character's Skin
      Wrapping It Up
   Chapter 3.  Character Skeleton Setup
      Creating Basic Animation Controls
      Increasing Rig Functionality
      Advanced Animation Controls
      Wrapping It Up
   Chapter 4.  Deforming the Skin
      Deforming the Skin with Skeletons
      Deforming the Skin with Muscles
      Deforming the Skin with Bones, Wrinkles, and Fat
      Additional Smooth Skin Binding Techniques
      Wrapping It Up
   Chapter 5.  Character Setup for Animating the Face
      Creating Basic Face Controls
      Creating Blend Shapes
      Creating Advanced Face Controls
      Wrapping It Up
   Chapter 6.  Scripting MEL Character Controls
      Basic MEL Controls
      Advanced MEL Controls
      Going Further with MEL
      Wrapping It Up
   Chapter 7.  Finishing Your Character for Animation
      Preparing to Animate Your Rig
      Animation Methods
      Streamlining the Animation Process
      Wrapping It Up
   Index


Maya Character Creation. Modeling and Animation Controls
Maya Character Creation: Modeling and Animation Controls
ISBN: 0735713448
EAN: 2147483647
Year: 2003
Pages: 75
Authors: Chris Maraffi

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