Index R

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W]

radial heads
    converting to patch heads  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th 
    isoparms 
    NURBS surfaces 
        refining without manipulating CVs  2nd  3rd  4th  5th 
        roughing  2nd  3rd  4th 
radial NURB eye patches  2nd  3rd 
radial patches
    ears
        creating 
radio buttons
    controlling objects 
radioButtonGrp command 
reducing
    Gimbal lock 
referencing
    controls  2nd  3rd  4th 
refining
    character windows  2nd  3rd  4th  5th  6th  7th  8th  9th 
    radial heads
        without manipulating CVs  2nd  3rd  4th  5th 
Remove Joint Colors option 
removing
    channels  2nd  3rd 
reordering
    deformers  2nd 
researching
    MEL commands
        in History field 
resizing
    windows 
rib skeletons
    smooth skin binding 
rigid skin binding  2nd  3rd  4th  5th  6th  7th  8th 
    flexors 
        lattice flexors 
rigs
    character nodes
        creating  2nd  3rd  4th  5th 
    separating controls into multiple rigs  2nd  3rd  4th  5th  6th  7th 
    turning into Maya characters  2nd  3rd  4th  5th 
rigs.   [See character rigs]
roles
    of character modelers  2nd  3rd  4th 
    of character setup artists  2nd  3rd  4th  5th 
rolling
    feet  2nd  3rd  4th  5th 
rotate manipulators 
Rotate Plane (RP) 
rotating
    joints 
    objects 
rotation
    Gibal lock 
    setting limits on 
rotation order 
roughing
    NURBS heads
        radial heads  2nd  3rd  4th 
    NURBS torso  2nd  3rd  4th  5th  6th 
rowColumnLayout command 
rowLayout command 
rowLayout commands 
RP (Rotate Plane) 



Maya Character Creation. Modeling and Animation Controls
Maya Character Creation: Modeling and Animation Controls
ISBN: 0735713448
EAN: 2147483647
Year: 2003
Pages: 75
Authors: Chris Maraffi

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