Index F

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W]

faces 
    adding face influences to the head  2nd  3rd  4th  5th  6th  7th  8th  9th 
        rebinding head and face skeletons 
    adding to heads 
    blend shape sliders
        mixing and animating  2nd 
    blend shapes
        adding  2nd  3rd 
        assigning to skin  2nd  3rd 
        editing  2nd  3rd  4th 
        reordering deformers  2nd 
        tweaking skin deformations  2nd  3rd  4th  5th 
    completing on NURBS heads  2nd  3rd  4th  5th  6th  7th 
    controlling
        with dummy heads  2nd 
    creating controls  2nd 
    eyes.  [See eyes]
    facial expressions
        creating with blend shapes.   [See blend shapes]
    facial expressions.  [See facial expressions]
    high-level and low-level face controls
        creating  2nd 
    jaws
        contouring 
    muscles  2nd  3rd  4th 
    skeletons
        creating skeletons that lock down facial features  2nd  3rd 
    target shapes  2nd  3rd  4th 
facial expressions 
    blend shapes.  [See blend shapes]
    target shapes  2nd  3rd  4th 
feet
    constraining
        to torsos  2nd  3rd  4th  5th  6th  7th 
    controls
        adding  2nd  3rd  4th 
    creating
        a rolling foot  2nd  3rd  4th  5th 
    NURBS feet
        creating 
    toes 
fillets 
films
    Chicken Run 
    digital 3D character animation  2nd  3rd  4th  5th 
    Gerry's Game 
    Harry Potter films 
    Hollow Man 
    Lord of the Rings 
    Mummy, The 
filters
    By Expression Name filter 
    Expression Name selection filter 
fingers
    adding controls  2nd  3rd  4th  5th  6th  7th  8th  9th 
FK
    skeletons 
FK (Forward Kinematics) 
flags 
    -adj 
    -adjustableColumn 
    -align 
    -at 
    -attribute 
    -attributeChanged 
    -borderStyle 
    -buttonCommand 
    -cll 
    -columnAlign 
    -conditionTrue 
    -configuration 
    -event 
    -fieldMaxValue 
    -fieldMinValue 
    -font 
    -horizontal 
    -iconOverlayLabel 
    -image 
    -killWithScene 
    -l 
    -label  2nd 
    -mainWindow 
    -numberOfColumns 
    -numberOfRows 
    -object 
    -offCommand 
    -offImage 
    -onCommand  2nd 
    -query 
    -rowAttach 
    -select  2nd 
    -string 
    -style 
    -symbolButtonCommand 
    -timeChange 
    -tool 
    -topLeftCorner 
    -w 
    -width  2nd 
    -windows 
    sphere command 
flexible backbones
    creating  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th  12th  13th  14th  15th  16th 
flexors
    rigid skin binding 
        lattice flexoors 
Flip Mode option 
floatSliderButtonGrp command  2nd 
for command  2nd 
for-in loop 
Forward Kinematics.   [See FK]
forward slash (/) 
forward slashes (//) 
frameLayout commands 
freedom nodes 



Maya Character Creation. Modeling and Animation Controls
Maya Character Creation: Modeling and Animation Controls
ISBN: 0735713448
EAN: 2147483647
Year: 2003
Pages: 75
Authors: Chris Maraffi

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net