Persistence Options in Python

In this chapter, our focus is on persistent data -- the kind that outlives a program that creates it. That's not true by default for objects a script constructs; things like lists, dictionaries, and even class instance objects live in your computer's memory and are lost as soon as the script ends. To make data longer-lived, we need to do something special. In Python programming, there are at least five traditional ways to save information between program executions:

  • Flat files: storing text and bytes
  • DBM keyed files: keyed access to strings
  • Pickled objects: serializing objects to byte streams
  • Shelve files: storing pickled objects in DBM keyed files
  • Database systems: full-blown SQL and object database systems

We studied Python's simple (or "flat") file interfaces in earnest in Chapter 2, and have been using them ever since. Python provides standard access to both the stdio filesystem (through the built-in open function), as well as lower-level descriptor-based files (with the built-in os module). For simple data storage tasks, these are all that many scripts need. To save for use in a future program run, simply write data out to a newly opened file on your computer and read it back from that file later. As we've seen, for more advanced tasks, Python also supports other file-like interfaces such as pipes, fifos, and sockets.

Since we've already explored flat files, I won't say more about them here. The rest of this chapter introduces the remaining topics on the list earlier in this section. At the end, we'll also meet a GUI program for browsing the contents of things like shelves and DBM files. Before that, though, we need to learn what manner of beast these are.

Introducing Python

Part I: System Interfaces

System Tools

Parallel System Tools

Larger System Examples I

Larger System Examples II

Part II: GUI Programming

Graphical User Interfaces

A Tkinter Tour, Part 1

A Tkinter Tour, Part 2

Larger GUI Examples

Part III: Internet Scripting

Network Scripting

Client-Side Scripting

Server-Side Scripting

Larger Web Site Examples I

Larger Web Site Examples II

Advanced Internet Topics

Part IV: Assorted Topics

Databases and Persistence

Data Structures

Text and Language

Part V: Integration

Extending Python

Embedding Python

VI: The End

Conclusion Python and the Development Cycle

Programming Python
Python Programming for the Absolute Beginner, 3rd Edition
ISBN: 1435455002
EAN: 2147483647
Year: 2000
Pages: 245 © 2008-2020.
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