As we saw earlier, when scripts spawn threads -- tasks that run in parallel within the program -- they can naturally communicate by changing and inspecting shared global memory. As we also saw, some care must be taken to use locks to synchronize access to shared objects that can't be updated concurrently, but it's a fairly straightforward communication model.
Things aren't quite as simple when scripts start processes and programs. If we limit the kinds of communications that can happen between programs, there are many options available, most of which we've already seen in this and the prior chapters. For example, the following can all be interpreted as cross-program communication devices:
For instance, sending command-line options and writing to input streams lets us pass in program execution parameters; reading program output streams and exit codes gives us a way to grab a result. Because shell variable settings are inherited by spawned programs, they provide another way to pass context in. Pipes made by os.popen and simple files allow even more dynamic communication -- data can be sent between programs at arbitrary times, not only at program start and exit.
Beyond this set, there are other tools in the Python library for doing IPC -- Inter-Process Communication. Some vary in portability, and all vary in complexity. For instance, in Chapter 10 of this text we will meet the Python socket module, which lets us transfer data between programs running on the same computer, as well as programs located on remote networked machines.
In this section, we introduce pipes -- both anonymous and named -- as well as signals -- cross-program event triggers. Other IPC tools are available to Python programmers (e.g., shared memory; see module mmap), but not covered here for lack of space; search the Python manuals and web site for more details on other IPC schemes if you're looking for something more specific.
Introducing Python
Part I: System Interfaces
System Tools
Parallel System Tools
Larger System Examples I
Larger System Examples II
Part II: GUI Programming
Graphical User Interfaces
A Tkinter Tour, Part 1
A Tkinter Tour, Part 2
Larger GUI Examples
Part III: Internet Scripting
Network Scripting
Client-Side Scripting
Server-Side Scripting
Larger Web Site Examples I
Larger Web Site Examples II
Advanced Internet Topics
Part IV: Assorted Topics
Databases and Persistence
Data Structures
Text and Language
Part V: Integration
Extending Python
Embedding Python
VI: The End
Conclusion Python and the Development Cycle