References for Further Reading

Table of contents:

OpenGL

Dave Astle, Kevin Hawkins, and Andre LaMothe, OpenGL Game Programming (Boston: Premier Press, 2002)

Dave Shreiner and the OpenGL Architecture Review Board, The OpenGL Reference Manual (also known as the blue book; accompanies the Programming Guide) (Reading, MA: Addison-Wesley, 1999)

Mason Woo, Jackie Neider, Tom Davis, Dave Shreiner, and OpenGL Architecture Review Board, OpenGL Programming Guide (also called the red book) (Reading, MA: Addison-Wesley, 1999)

http://nehe.gamedev.net/

Introducing .NET

Introducing Software Engineering

A .NET Prototype

Project Planning

The Photo Editor Application

GDI+ Graphics Extensions

Advanced GDI+ Operations

Dynamic Loading of Components

Accessing System Resources

Performance Optimization, Multithreading, and Profiling

Building the Web Application with ASP.NET

Security and Database Access

Product Release



. NET-A Complete Development Cycle
.NET-A Complete Development Cycle
ISBN: 0321168828
EAN: 2147483647
Year: 2005
Pages: 123

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