According to Webster,[1] the noun form has nineteen different meanings, none of which is computer related. The closest is definition number ten: "A document with blanks for the insertion of details or information." A Windows Form is a digital analog of a piece of paper used for gathering and displaying information.
[1] Webster's II New College Dictionary (Houghton Mifflin, 2001)
A form may be either the main or subsidiary screen of an application, a dialog box, or a display of graphical output. It may be a single document interface (SDI) application or part of a multiple document interface (MDI) application. Forms typically contain controls that the user interacts with, such as buttons, text boxes, scrollbars, labels, and so on.
In the .NET Framework, the form is encapsulated in a Form class. The Form class is at the heart of almost every .NET Windows application.
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This chapter will cover many of the fundamental aspects of Windows Forms, including how to decide between a Windows Forms application and a web application, the different types of available user interfaces and some UI guidelines, how the Forms class is implemented, and how to inherit from forms you create yourself.
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Windows Forms and the .NET Framework
Getting Started
Visual Studio .NET
Events
Windows Forms
Dialog Boxes
Controls: The Base Class
Mouse Interaction
Text and Fonts
Drawing and GDI+
Labels and Buttons
Text Controls
Other Basic Controls
TreeView and ListView
List Controls
Date and Time Controls
Custom Controls
Menus and Bars
ADO.NET
Updating ADO.NET
Exceptions and Debugging
Configuration and Deployment