When the Java™ technology was first introduced, much of the surrounding hype focused on applets because they allow programs to be downloaded to a browser and to run on the fly over the Internet. It's important to keep in mind that applets are just another way of delivering a program. Newer ways of delivering programs are continually being invented, one example is Java WebStart. [1]
[1] You can learn more about Java WebStart at: http://java.sun.com/products/javawebstart/
Applets can run in any browser with a Java Virtual Machine. However, the major browsers haven't kept up with the latest releases of the Java 2 Platform. To ensure that most users can run your applets, you have two options:
[2] JDK 1.1 is an earlier release of the Java SDK.
[3] The Plug-in is now included in Sun Microsystems' release of the Java Runtime Environment (JRE).
Although the Java Plug-in can guarantee the use of the appropriate virtual machine, it is a hefty download, about 6MB. The plug-in is recommended for use on internal corporate intranets but not for distributing applets on the Internet. For this reason, this appendix presents the information you need to write applets that use the JDK 1.1 API.
This appendix starts by telling you how applets work. The next section covers sound, applet parameters, the tag, interapplet communication, and browser requests.
The appendix then discusses factors to consider when writing the graphical user interface (GUI) for your applet and security restrictions on applets. The next section describes the characteristics of a high-quality applet and includes a checklist of annoying behaviors to avoid in your applet. If you're interested in running applets that use the Java 2 SDK, read the last section, Swing-Based Applets (page 457), which has information on running and writing applets that use Swing GUI components.
Internet-Ready Applets
Overview of Applets
A Simple Applet
The Life Cycle of an Applet
Methods for Milestones
Methods for Drawing and Event Handling
Methods for Adding UI Components
What Applets Can and Cannot Do
Test Driving an Applet
Summary
AWT Components
AWT Basic Controls
Other Ways of Getting User Input
Creating Custom Components
Labels
Containers
Other AWT Classes
Taking Advantage of the Applet API
Finding and Loading Data Files
Displaying Short Status Strings
Displaying Documents in the Browser
Sending Messages to Other Applets
Playing Sounds
Defining and Using Applet Parameters
Using theTag
Practical Considerations of Writing Applets
Security Restrictions
Creating a User Interface
Displaying Diagnostics to the Standard Output and Standard Error Streams
Getting System Properties
Threads in AWT Applets
Finishing an Applet
Before You Ship That Applet
The Perfectly Finished Applet
Swing-Based Applets
Running Swing-Based Applets
Writing Swing-Based Applets
Providing an OBJECT/EMBED Tag for Java Plug-in
Converting AWT Applets to Swing Applets
For More Information
Code Samples
Overview of Applets |
Getting Started
Object-Oriented Programming Concepts
Language Basics
Object Basics and Simple Data Objects
Classes and Inheritance
Interfaces and Packages
Handling Errors Using Exceptions
Threads: Doing Two or More Tasks at Once
I/O: Reading and Writing
User Interfaces That Swing
Appendix A. Common Problems and Their Solutions
Appendix B. Internet-Ready Applets
Appendix C. Collections
Appendix D. Deprecated Thread Methods
Appendix E. Reference