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Designing for Interaction: Creating Smart Applications and Clever Devices
Designing for Interaction: Creating Smart Applications and Clever Devices
ISBN: 0321432061
EAN: 2147483647
Year: 2006
Pages: 110
Authors:
Dan Saffer
BUY ON AMAZON
Designing for Interaction: Creating Smart Applications and Clever Devices
Table of Contents
Copyright
Acknowledgments
About the Author
Introduction
Notes on Nomenclature
Chapter 1. What Is Interaction Design?
What Are Interactions and Interaction Design?
Why Interaction Design?
A (Very) Brief History of Interaction Design
A Stew of Acronyms
Why Practice Interaction Design?
Chapter 2. Starting Points
The Problem with Problems
Defining the Project
Four Approaches to Interaction Design
User-Centered Design
Activity-Centered Design
Systems Design
Genius Design
Summary
Chapter 3. Interaction Design Basics
The Elements of Interaction Design
The Laws of Interaction Design
Characteristics of Good Interaction Design
Summary
Chapter 4. Design Research and Brainstorming
What Is Design Research?
Conducting Design Research
Research Methods
Design Implications
Brainstorming: And Then a Miracle Occurs...
Summary
Chapter 5. The Craft of Interaction Design
The Tools of the Trade
Research Models
Personas
Scenarios
Sketches and Models
Storyboards
Task Analyses
Task Flows
Use Cases
Mood Boards
Wireframes
Prototypes: Paper, Interactive, and Physical
Testing
Summary
Chapter 6. Interface Design Basics
The Elements of Visual Interface Design
Controls and Widgets
Icons
Sound
Standards
Interfaces Without Faces
Summary
Chapter 7. Smart Applications and Clever Devices
Designing for Multitasking
Designing for Connection
Ambient Devices
Summary
Chapter 8. Service Design
What Is a Service?
Why Design Services?
Services and Branding
The Differences Between Services and Products
the Center of Digital Services
Summary
Chapter 9. The Future of Interaction Design
The Next 10 Years of the Internet
Intelligent Agents
Spimes and the Internet of Things
Transmedia Interactions
Human-Robot Interactions
Wearables
Ubiquitous Computing
Digital Tools for Making Digital Tools
Summary
Epilogue: Designing for Good
Ethics in Design
Deliberate Choices
Colophon
Index
SYMBOL
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
R
S
T
U
V
W
Y
Z
Designing for Interaction: Creating Smart Applications and Clever Devices
ISBN: 0321432061
EAN: 2147483647
Year: 2006
Pages: 110
Authors:
Dan Saffer
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Basic Commands, Variables, and Data Types
Characters, Strings, and Text Output
Making Programs Think Branching Statements and Subroutines
Playing Some Tunes CD Audio, MIDI and MP3 Music
Multiplayer Programming The Crazy Carnage Game
A+ Fast Pass
Domain 1 Installation, Configuration, and Upgrading
Domain 2 Diagnosing and Troubleshooting
Domain 4 Motherboard/Processors/Memory
Domain 6 Basic Networking
Domain 2 Installation, Configuration, and Upgrading
Documenting Software Architectures: Views and Beyond
P.1. The Role of Architecture
Summary Checklist
C4ISR Architecture Framework
Directory
Rationale, Background, and Design Constraints
Twisted Network Programming Essentials
Installing Twisted
Running an HTTP Proxy Server
Accepting Mail with SMTP
Providing IMAP Access to Mailboxes
Running a Twisted Application as a Daemon
Special Edition Using Crystal Reports 10
Understanding Drill-down Reports
Introduction to Cross-Tabs
Troubleshooting
Introducing Crystal Analysis
Crystal Reports .NET Components
Wireless Hacks: Tips & Tools for Building, Extending, and Securing Your Network
Hack 27. Detect Networks on Mac OS X
Hack 37. Get Real-Time Network Stats
Hack 67. Upgrade Your Wireless Router
Hack 79. Advertise Any Service with Bonjour in Mac OS X
Section A.11. WPA & 802.11i
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