About the Author


Although he wouldn't hear the term "interaction design" for another decade and a half, Dan Saffer did his first interaction design work in 1985 at the age of 15 when he designed and ran a dial-up game on his Apple IIe, a 2600-baud modem, two fl oppy drives, and a phone line. And yes, it was in his parents' basement.

Since then, he's worked formally in interactive media since 1995 as a web-master, information architect, copywriter, developer, producer, creative lead, and interaction designer. Currently, he is an interaction designer at the design firm Adaptive Path.

Dan has designed a wide range of projects, from Web sites and interactive television services to mobile devices and robot navigation systems. His clients have included Fortune 500 companies, government agencies, nonprofits, and start-ups. He holds a Master of Design in Interaction Design from Carnegie Mellon University, where he taught interaction design fundamentals.

A member of AIGA and the Industrial Designers Society of America (IDSA), he also sits on the board of the Interaction Design Association (IxDA).

Dan lives in San Francisco and can be found online at www.odannyboy.com.

We become what we behold. We shape our tools, and thereafter our tools shape us.

Marshall McLuhan




Designing for Interaction(c) Creating Smart Applications and Clever Devices
Designing for Interaction: Creating Smart Applications and Clever Devices
ISBN: 0321432061
EAN: 2147483647
Year: 2006
Pages: 110
Authors: Dan Saffer

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