Table of Contents


book cover
Designing for Interaction: Creating Smart Applications and Clever Devices
By Dan Saffer
...............................................
Publisher: Peachpit Press
Pub Date: July 18, 2006
Print ISBN-10: 0-321-43206-1
Print ISBN-13: 978-0-321-43206-3
Pages: 256
 

Table of Contents  | Index

   Copyright
       Acknowledgments
       About the Author
       Introduction
      Notes on Nomenclature
        Chapter 1.  What Is Interaction Design?
      What Are Interactions and Interaction Design?
      Why Interaction Design?
      A (Very) Brief History of Interaction Design
      A Stew of Acronyms
      Why Practice Interaction Design?
        Chapter 2.  Starting Points
      The Problem with Problems
      Defining the Project
      Four Approaches to Interaction Design
      User-Centered Design
      Activity-Centered Design
      Systems Design
      Genius Design
      Summary
        Chapter 3.  Interaction Design Basics
      The Elements of Interaction Design
      The Laws of Interaction Design
      Characteristics of Good Interaction Design
      Summary
        Chapter 4.  Design Research and Brainstorming
      What Is Design Research?
      Conducting Design Research
      Research Methods
      Design Implications
      Brainstorming: "And Then a Miracle Occurs..."
      Summary
        Chapter 5.  The Craft of Interaction Design
      The Tools of the Trade
      Research Models
      Personas
      Scenarios
      Sketches and Models
      Storyboards
      Task Analyses
      Task Flows
      Use Cases
      Mood Boards
      Wireframes
      Prototypes: Paper, Interactive, and Physical
      Testing
      Summary
        Chapter 6.  Interface Design Basics
      The Elements of Visual Interface Design
      Controls and Widgets
      Icons
      Sound
      Standards
      Interfaces Without Faces
      Summary
        Chapter 7.  Smart Applications and Clever Devices
      Designing for Multitasking
      Designing for Connection
      Ambient Devices
      Summary
        Chapter 8.  Service Design
      What Is a Service?
      Why Design Services?
      Services and Branding
      The Differences Between Services and Products
      @ the Center of Digital Services
      Summary
        Chapter 9.  The Future of Interaction Design
      The Next 10 Years of the Internet
      Intelligent Agents
      Spimes and the Internet of Things
      Transmedia Interactions
      Human-Robot Interactions
      Wearables
      Ubiquitous Computing
      Digital Tools for Making Digital Tools
      Summary
       Epilogue: Designing for Good
      Ethics in Design
      Deliberate Choices
       Colophon
   Index



Designing for Interaction(c) Creating Smart Applications and Clever Devices
Designing for Interaction: Creating Smart Applications and Clever Devices
ISBN: 0321432061
EAN: 2147483647
Year: 2006
Pages: 110
Authors: Dan Saffer

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