B


background

color, setting with Draw method, 14–15

resolution considerations, 39

running game in, 5

Tetris, 102–103

textures

Pong game, 33

scrollable, 18–19

tiling, 15–19

backgroundTexture variable, 17

ball (Pong game), unit testing, 40

billboards, XNA Shooter, 307–310

bounding boxes, Pong game, 50–51

Breakout game

coding levels, 83–85

collision testing, 89–90

Draw method, 87–89

game loop, coding, 85–87

overview, 81–82

unit testing, 83

Bullet Physics Library, 386

bump value, calculating, 190




Professional XNA Game Programming
Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0
ISBN: 0470261285
EAN: 2147483647
Year: 2007
Pages: 138

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