Agile Methodology, 30–32
alpha blending, textures, rendering, 17
animated textures, XNA Shooter, 304–307
Ants Profiler, 23
application model, 4–6
applications, Reflection (viewing dlls), 4
ApplyGravity method, 380
Assert helper method, 71
Assert method, static unit tests, 36
Asset Name property, 16
asteroids
polygons, 180–181
textures, 181
unit test, 201–203
XNA Shooter, 304