Kila and Grae are now truly complete. They have been fully textured, giving them color to bring them to life in the game world. Throughout this chapter we have discussed how to create textures as well as how to reduce the file size of texture pages. With the models now finished, you're ready for Chapter 10, where you will explore levels of detail.

    Game Character Development with Maya
    Game Character Development with Maya
    ISBN: 073571438X
    EAN: 2147483647
    Year: 2004
    Pages: 169
    Authors: Antony Ward

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