This chapter covered the basics of streaming media into Flash as well as some of the reasons behind it, including smaller file size. We went over all the major objects required to stream media, including the NetConnection, NetStream, and the Video objects, as well as a component that makes building streaming video applications a breeze. We finished up with another approach to putting video into Flash by means of a web cam using the Camera object. Streaming video in Flash is a major step forward for making Flash a central application development tool for a rich Internet experience. |