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Advanced ActionScript 3 with Design Patterns
Advanced ActionScript 3 with Design Patterns
ISBN: 0321426568
EAN: 2147483647
Year: 2004
Pages: 132
Authors:
Joey Lott
,
Danny Patterson
BUY ON AMAZON
Advanced ActionScript 3 with Design Patterns, 1e
Table of Contents
Copyright
Acknowledgments
Introduction
About This Book
Part I: Successful Projects
Chapter 1. Designing Applications
The Analysis Phase
The Design Phase
The Implementation Phase
Testing
Summary
Chapter 2. Programming to Interfaces
Defining Interfaces
Using Polymorphism
Summary
Part II: Patterns
Chapter 3. Model View Controller Pattern
Understanding MVC Elements
Building a Simple Example
Enabling Multiple Views for One Model
Modifying Model Implementation
Adding A Controller
Summary
Chapter 4. Singleton Pattern
Object Instantiation
Singleton Versus Static Members
Building a Simple Singleton
Building a Settings Framework
Summary
Chapter 5. Factory and Template Method Patterns
Abstract Classes
Template Method
Factory Method
Summary
Chapter 6. Proxy Pattern
Virtual Proxy
Remote Proxy
Adapter and Faade Patterns
Summary
Chapter 7. Iterator Pattern
Understanding the Problems with Iteration
Understanding Iterator Elements
Using Iterators
Using Null Iterators
Summary
Chapter 8. Composite Pattern
Understanding the Element Interface
Understanding Leaf Elements
Understanding Composite Elements
Building a File System Example
Summary
Chapter 9. Decorator Pattern
Understanding the Decorator Pattern
Building Reader Decorators
Building Visual and Commutative Decorators
Summary
Chapter 10. Command Pattern
Understanding the Command Pattern
Building a Simple Command Application
Making Commands Undoable and Keeping Command Histories
Building an Undoable Application
Building a Redoable Application
Using Commands to Build a Proximity Game
Summary
Chapter 11. Memento Pattern
Using Mementos to Make Actions Undoable in the Proximity Game
Using Mementos to Make Actions Redoable in the Proximity Game
Summary
Chapter 12. State Pattern
Simple State Example
Encapsulating the States
Using Abstract Classes
Transitions
Summary
Part III: Advanced ActionScript Topics
Chapter 13. Working with Events
Understanding Events
Using Events
Creating Event Dispatchers
An Example Working with Events
Summary
Chapter 14. Sending and Loading Data
Loading Text
Sending and Loading Variables
Sending and Loading XML
Using Web Services
Using Flash Remoting
Optimizing Data Communication
Summary
Chapter 15. E4X (XML)
Creating XML Objects
Property Accessors
XML Filtering
Iterating Through an XMLList
Namespaces
Sending and Loading XML Data
Simple Soap Example
Summary
Chapter 16. Regular Expressions
Introducing the RegExp Class
Working with Regular Expressions
Using Regular Expression Flags
Understanding Metacharacters and Metasequences
Using Regular Expression Groups
Building a Mad Libs Application Using Regular Expressions
Summary
Index
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
Q
R
S
T
U
V
W
Advanced ActionScript 3 with Design Patterns
ISBN: 0321426568
EAN: 2147483647
Year: 2004
Pages: 132
Authors:
Joey Lott
,
Danny Patterson
BUY ON AMAZON
ERP and Data Warehousing in Organizations: Issues and Challenges
Challenging the Unpredictable: Changeable Order Management Systems
The Effects of an Enterprise Resource Planning System (ERP) Implementation on Job Characteristics – A Study using the Hackman and Oldham Job Characteristics Model
Intrinsic and Contextual Data Quality: The Effect of Media and Personal Involvement
A Hybrid Clustering Technique to Improve Patient Data Quality
Development of Interactive Web Sites to Enhance Police/Community Relations
Agile Project Management: Creating Innovative Products (2nd Edition)
Principles to Practices
Agile Practices
Get the Right People
Practice: Coaching and Team Development
Team Self-Discipline
Managing Enterprise Systems with the Windows Script Host
Registry Operations
Application Automation
Data Access
Internet Information Server
Exchange Server
Postfix: The Definitive Guide
Prerequisites
Postfix Components
The Problem of Spam
Spam Detection
SASL Overview
Junos Cookbook (Cookbooks (OReilly))
Creating an Emergency Boot Disk
Creating IPSec Dynamic SAs on J-Series Routers or Routers with AS PICs
Viewing Interface Status
Performing a Loopback Test on a T1 Interface
Creating a Chain of Routing Policies
Java Concurrency in Practice
Delegating Thread Safety
Cancellation and Shutdown
Testing Concurrent Programs
Complementary Testing Approaches
Explicit Condition Objects
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