Index[A] [B] [C] [D] [E] [F] [G] [H] [I] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] saving state ScaleDownCommand class scaleX property scaleY property scaling receiver references State pattern search() method searching regular expressions Remote Proxy selecting composition or inheritance sending variables XML 2nd serialization Flash Remoting Proxy pattern servers, Flash Remoting setMemento() method setParent() method setState() method Settings class settings frameworks, Singleton patterns shapes adding moving ShooterStateMachine class signatures, methods SimpleShooter class SimpleShooterExample class single instance, global access Singleton pattern building invoking object instantiation settings frameworks static members SOAP-formatted XML SortedReader class special requirements Sprite interface stacks, adding commands state recording restoring State pattern abstract classes encapsulation example of main class 2nd objects 2nd state machines transitions troubleshooting state property statements, if static members, Singleton pattern static methods, adding static_instance property stopping propagation storing mementos references StringReader class substrings [See also strings.] support arrays typed arrays .SWF files |