Other Forms of Single-threaded Subsystems

Table of contents:

Summary

GUI frameworks are nearly always implemented as single-threaded subsystems in which all presentation-related code runs as tasks in an event thread. Because there is only a single event thread, long-running tasks can compromise responsiveness and so should be executed in background threads. Helper classes like SwingWorker or the BackgroundTask class built here, which provide support for cancellation, progress indication, and completion indication, can simplify the development of long-running tasks that have both GUI and non-GUI components.


Introduction

Part I: Fundamentals

Thread Safety

Sharing Objects

Composing Objects

Building Blocks

Part II: Structuring Concurrent Applications

Task Execution

Cancellation and Shutdown

Applying Thread Pools

GUI Applications

Part III: Liveness, Performance, and Testing

Avoiding Liveness Hazards

Performance and Scalability

Testing Concurrent Programs

Part IV: Advanced Topics

Explicit Locks

Building Custom Synchronizers

Atomic Variables and Nonblocking Synchronization

The Java Memory Model



Java Concurrency in Practice
Java Concurrency in Practice
ISBN: 0321349601
EAN: 2147483647
Year: 2004
Pages: 141

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