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Practical Java Game Programming (Charles River Media Game Development) - page 1
Buy on amazon.com >>
Clingman D.
,
Kendall S.
,
Mesdaghi S.
<< Previous book
Next page >>
1
2
3
Practical Java Game Programming
Practical Java Game Programming
Back Cover
About
Chapter 1: Java as a Game Platform
The Java Platform and Its Legacy
Current Java Game Development
Sports Games
Puzzle Games
Racing Games
Massively Multiplayer Online Role-Playing Games
Strategy Games
ActionAdventure Games
Looking Ahead
Summary
Chapter 2: Fundamentals of Game Programming
Obtaining Input
Applying the Game Logic and Updating the System
Rendering
Pulling It All Together
Blocking versus Non-Blocking Loops
The Role of Timing in Games
Core Architecture Using State Controls
Construction of Basic Entities
ACTOR Management
Collision Detection
Artificial Intelligence
Pulling It All Together
Where Are My Graphics?
Summary
Chapter 3: 2D Graphics Programming
Quick 2D Overview
Adjusting to the Environment
Rendering to the Display
The Render Loop
The BufferStrategy Class
The Rendering Loop
Handling Window Events
Images
Bringing It All Together
Updates to the Game Class
Summary
Chapter 4: Creating Game Audio Using Java
An Overview of Java Audio Components
JavaSound
OpenAL Basics
Getting Started
Tinkering with Source and Listener Properties
JOAL Error Handling
The AL Context API
Sound Rendering Contexts
Looking Ahead
Summary
Chapter 5: Java IO and NIO
Flow of Data between an Application and the Disk
The Java IO Package (JAVA.IO)
Java New IO (java.nio)
Performance
Summary
Chapter 6: Performance and the Java Virtual Machine
The Structure of the Virtual Machine
Representation of Java Classes
The Java Bytecode
Runtime Execution Optimizations
The Garbage Collector
Measuring Performance
Performance Tips
Summary
Chapter 7: Local Area Networking for Java Games
LAN versus WAN
The Communication Protocol
Sockets
Using the Java Networking APIs
javax.nio
The Game Networking Process
Game Networking Protocols
Conclusion
Chapter 8: Faster Math
Improving Math Function Usage
Faster Sine and Square Root
1
2
3
Buy on amazon.com >>
Clingman D.
,
Kendall S.
,
Mesdaghi S.
<< Previous book
Next page >>