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C by Example
C by Example
ISBN: 0789722399
EAN: 2147483647
Year: 1999
Pages: 43
Authors:
Greg Perry
BUY ON AMAZON
Cover
Cover
Contents at A Glance
Table of Contents
Introduction
I Welcome to C
1 What C Is All About
2 Analyzing C Programs
3 Variables and Constants
4 Introduction to Arrays
5 Preprocessor Directives
6 Input and Output
II C s Operators
7 Operators and Precedence
8 Relational and Logical Operators
9 Remaining C Operators
III Controlling Your Program s Execution
10 The while Loop
11 The for Loop
12 Controlling Flow
IV Variable Scope and Structuring Code
13 Introduction to C Functions
14 Variable Scope and Structuring Code
15 Passing Values between Functions
16 Returning Function Values
V Standard Input, Output, and Intrinsic Functions
17 Device and Character IO
18 String and Numeric Functions
VI Building Blocks
19 Working with Arrays
20 Pointer Storage
21 Using Pointers
VII Advanced C
22 Introduction to Structures
23 Arrays of Structures
24 Simple C File Processing
25 Putting It All Together
VIII Appendixes
A Memory Addressing, Binary, and Hexadecimal
B C s Precedence Table
C ASCII Table
C by Example
ISBN: 0789722399
EAN: 2147483647
Year: 1999
Pages: 43
Authors:
Greg Perry
BUY ON AMAZON
Project Management JumpStart
Initiating the Project
Defining the Project Goals
Planning and Acquiring Resources
Developing the Project Plan
Executing the Project
Agile Project Management: Creating Innovative Products (2nd Edition)
Management Style
Principles to Practices
Phase: Adapt
Explore Summary
Implementing the Vision
Ruby Cookbook (Cookbooks (OReilly))
Multiplying Matrices
Generating Prime Numbers
Running a Code Block Periodically
Files and Directories
Including Namespaces
After Effects and Photoshop: Animation and Production Effects for DV and Film, Second Edition
Exaggeration Equals Characterization
Matte and Keying Plug-ins
Static Matte Painting in Photoshop
Motion Matte Painting in Photoshop
Appendix Adobe Photoshop and After Effects Resources
Quantitative Methods in Project Management
Project Value: The Source of all Quantitative Measures
Introduction to Probability and Statistics for Projects
Organizing and Estimating the Work
Making Quantitative Decisions
Quantitative Methods in Project Contracts
Digital Character Animation 3 (No. 3)
Understanding Motion
Secondary Action
Posing the Body Naturally
Conclusion
Acting Vs. Animating
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