P


Index


[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X]

Paint Skin Weights tool 2nd 3rd
painting
    texture [See texture painting]
    weights [See weight painting]
palm, Kila 2nd 3rd
parent objects 2nd
pelvis, Kila 2nd 3rd
Pencil Curve tool
perspective view
Phong /Phong E materials
Photoshop
Pitch attributes 2nd 3rd
pivot manipulator 2nd 3rd
pivot point manipulator 2nd
pivot points
     manipulating 2nd
     moving 2nd 3rd
     spine 2nd 3rd 4th
placeholder characters 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th
planar mapping 2nd 3rd 4th 5th
Playback Controls 2nd
playblasts 2nd
PlayStation games
Plug-In Manager 2nd
plug-ins 2nd 3rd
Points option
pole vector 2nd
pole vector constraint 2nd
Polycount Web site
polygon count
     100 polygons 2nd 3rd 4th
     1000 polygons 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th
     3000 polygons 2nd 3rd 4th 5th 6th
     500 polygons 2nd 3rd 4th 5th 6th
     character model comparison 2nd
     determining 2nd
     limits 2nd 3rd 4th
     showing 2nd
polygon faces
     adding 2nd 3rd
     deleting
     internal
     keeping together
     removing
     splitting
polygon planes 2nd 3rd
polygon sphere options
polygons
     creating
     cropping 2nd
     Keep Faces Together option
    number of [See polygon count]
     reducing number of 2nd 3rd
     removing from geometry
     shallow angles
     splitting
     unnecessary
Posing Guide Web site
preferences 2nd 3rd 4th 5th
primitives 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
projects 2nd 3rd 4th



Game Character Development with Maya
Game Character Development with Maya
ISBN: 073571438X
EAN: 2147483647
Year: 2004
Pages: 169
Authors: Antony Ward

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